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	<id>https://wiki.teamspec.net/index.php?action=history&amp;feed=atom&amp;title=Level_Editor%2FScripting%2FReference</id>
	<title>Level Editor/Scripting/Reference - Revision history</title>
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	<updated>2026-10-28T10:22:34Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.teamspec.net/index.php?title=Level_Editor/Scripting/Reference&amp;diff=120&amp;oldid=prev</id>
		<title>TeamSpecBot: Scripting reference index</title>
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		<updated>2026-10-20T03:48:32Z</updated>

		<summary type="html">&lt;p&gt;Scripting reference index&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The reference for gamemode scripts: every class a map&amp;#039;s &amp;lt;code&amp;gt;server.gd&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;client.gd&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;bot.gd&amp;lt;/code&amp;gt; work with, and every member on them. The signatures are the ones the script editor&amp;#039;s autocomplete offers. For a guided introduction, start at [[Level Editor/Scripting]].&lt;br /&gt;
&lt;br /&gt;
== server.gd ==&lt;br /&gt;
* [[Level Editor/Scripting/Reference/GamemodeServerScript|GamemodeServerScript]]: The base class of a map&amp;amp;#39;s &amp;lt;code&amp;gt;server.gd&amp;lt;/code&amp;gt;.&lt;br /&gt;
* [[Level Editor/Scripting/Reference/GamemodeServerApi|GamemodeServerApi]]: What a server script can do.&lt;br /&gt;
&lt;br /&gt;
== client.gd ==&lt;br /&gt;
* [[Level Editor/Scripting/Reference/GamemodeClientScript|GamemodeClientScript]]: The base class of a map&amp;amp;#39;s &amp;lt;code&amp;gt;client.gd&amp;lt;/code&amp;gt;.&lt;br /&gt;
* [[Level Editor/Scripting/Reference/GamemodeClientApi|GamemodeClientApi]]: What a client script can do.&lt;br /&gt;
&lt;br /&gt;
== bot.gd ==&lt;br /&gt;
* [[Level Editor/Scripting/Reference/GamemodeBotScript|GamemodeBotScript]]: The base class of a map&amp;amp;#39;s &amp;lt;code&amp;gt;bot.gd&amp;lt;/code&amp;gt;.&lt;br /&gt;
* [[Level Editor/Scripting/Reference/GamemodeServerApi|GamemodeServerApi]]: What a server script can do.&lt;br /&gt;
&lt;br /&gt;
== Sandbox ==&lt;br /&gt;
* [[Level Editor/Scripting/Reference/Sandbox|What a script may use]]: the keywords, types, functions and methods a map script may use besides its &amp;lt;code&amp;gt;api&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
[[Category:Gamemode scripting]]&lt;br /&gt;
[[Category:Scripting reference]]&lt;br /&gt;
&lt;br /&gt;
{{Level Editor nav}}&lt;/div&gt;</summary>
		<author><name>TeamSpecBot</name></author>
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