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	<id>https://wiki.teamspec.net/index.php?action=history&amp;feed=atom&amp;title=Level_Editor%2FTools%2FRuler_and_Cordon</id>
	<title>Level Editor/Tools/Ruler and Cordon - Revision history</title>
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	<updated>2026-10-29T03:27:13Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.teamspec.net/index.php?title=Level_Editor/Tools/Ruler_and_Cordon&amp;diff=84&amp;oldid=prev</id>
		<title>TeamSpecBot: Level Editor: Ruler and Cordon tools page</title>
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		<updated>2026-10-20T03:46:38Z</updated>

		<summary type="html">&lt;p&gt;Level Editor: Ruler and Cordon tools page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Tool infobox&lt;br /&gt;
| name     = Ruler and Cordon&lt;br /&gt;
| location = Toolbar, utilities; also the Tools menu&lt;br /&gt;
| shortcut = {{Key|Esc}} clears the ruler&lt;br /&gt;
| makes    = Measurements, and a view-only work box&lt;br /&gt;
| settings = None&lt;br /&gt;
}}&lt;br /&gt;
Two helpers that never change the map: the &amp;#039;&amp;#039;&amp;#039;Ruler&amp;#039;&amp;#039;&amp;#039; measures, the &amp;#039;&amp;#039;&amp;#039;Cordon&amp;#039;&amp;#039;&amp;#039; hides everything outside a box so you can work in a busy map.&lt;br /&gt;
&lt;br /&gt;
== Ruler ==&lt;br /&gt;
&amp;#039;&amp;#039;Measure: drag from one point to another for the length and each axis&amp;#039;s distance.&amp;#039;&amp;#039;&lt;br /&gt;
# Pick &amp;#039;&amp;#039;&amp;#039;Ruler&amp;#039;&amp;#039;&amp;#039; on the toolbar (or &amp;#039;&amp;#039;&amp;#039;Tools &amp;gt; Ruler&amp;#039;&amp;#039;&amp;#039;).&lt;br /&gt;
# Press at one point and drag to another, in the 3D view or a 2D view.&lt;br /&gt;
# Every view shows the line with its &amp;#039;&amp;#039;&amp;#039;length&amp;#039;&amp;#039;&amp;#039; and its distance along &amp;#039;&amp;#039;&amp;#039;X&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Y&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Z&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
The ends snap like anything you place: to corners and edges you can see, the grid and smart guides. {{Key|Shift}} turns snapping off. The reading stays until you measure again; {{Key|Esc}} clears it.&lt;br /&gt;
&lt;br /&gt;
{{Tip|For scale: a player is 1.829 m tall and 0.813 m wide, ducks to 0.914 m, and steps up 0.457 m. &amp;#039;&amp;#039;&amp;#039;View &amp;gt; Show Player Figures&amp;#039;&amp;#039;&amp;#039; stands one on every spawn point.}}&lt;br /&gt;
&lt;br /&gt;
== Cordon ==&lt;br /&gt;
&amp;#039;&amp;#039;Cordon: drag a box in a 2D view to work inside it; everything outside is hidden from view.&amp;#039;&amp;#039;&lt;br /&gt;
# Pick &amp;#039;&amp;#039;&amp;#039;Cordon&amp;#039;&amp;#039;&amp;#039; on the toolbar (or &amp;#039;&amp;#039;&amp;#039;Tools &amp;gt; Draw Cordon Box&amp;#039;&amp;#039;&amp;#039;).&lt;br /&gt;
# In a 2D view, drag the box. It keeps its depth; a new box reaches through the whole map, so one drawn in the Top view runs from the basement to the roof.&lt;br /&gt;
# Everything that lies wholly outside the box is hidden. Every view draws the box in blue.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Tools &amp;gt; Cordon&amp;#039;&amp;#039;&amp;#039; turns it on and off; &amp;#039;&amp;#039;&amp;#039;Tools &amp;gt; Cordon to Selection&amp;#039;&amp;#039;&amp;#039; puts the box round the selection and turns it on.&lt;br /&gt;
&lt;br /&gt;
The cordon only changes your view, like {{Key|H}}: the map saves, exports and playtests as it is. Turning it off shows again only what it hid; what you hid yourself stays hidden.&lt;br /&gt;
&lt;br /&gt;
== Related pages ==&lt;br /&gt;
* [[Level Editor/Menus/Tools|Tools menu]]&lt;br /&gt;
* [[Level Editor/Selecting and hiding|Selecting and hiding]]&lt;br /&gt;
&lt;br /&gt;
{{Level Editor nav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Level Editor]]&lt;br /&gt;
[[Category:Level Editor tools]]&lt;/div&gt;</summary>
		<author><name>TeamSpecBot</name></author>
	</entry>
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