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	<id>https://wiki.teamspec.net/index.php?action=history&amp;feed=atom&amp;title=Level_Editor%2FTools%2FSpiral_Tower</id>
	<title>Level Editor/Tools/Spiral Tower - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.teamspec.net/index.php?action=history&amp;feed=atom&amp;title=Level_Editor%2FTools%2FSpiral_Tower"/>
	<link rel="alternate" type="text/html" href="https://wiki.teamspec.net/index.php?title=Level_Editor/Tools/Spiral_Tower&amp;action=history"/>
	<updated>2026-10-28T10:36:37Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.11</generator>
	<entry>
		<id>https://wiki.teamspec.net/index.php?title=Level_Editor/Tools/Spiral_Tower&amp;diff=497&amp;oldid=prev</id>
		<title>TeamSpecBot: American spelling</title>
		<link rel="alternate" type="text/html" href="https://wiki.teamspec.net/index.php?title=Level_Editor/Tools/Spiral_Tower&amp;diff=497&amp;oldid=prev"/>
		<updated>2026-10-20T04:46:03Z</updated>

		<summary type="html">&lt;p&gt;American spelling&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:46, 20 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l21&quot;&gt;Line 21:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 21:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Property table start}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Property table start}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Property row|name=Sides|type=3 to 64|default=16|desc=&amp;#039;&amp;#039;Shell.&amp;#039;&amp;#039; Wall facets per full turn. Treads and floor slabs are cut on the same divisions, so this is the one number the whole tower lines up with.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Property row|name=Sides|type=3 to 64|default=16|desc=&amp;#039;&amp;#039;Shell.&amp;#039;&amp;#039; Wall facets per full turn. Treads and floor slabs are cut on the same divisions, so this is the one number the whole tower lines up with.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Property row|name=Wall Thickness|type=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Metres&lt;/del&gt;|default=0.5|desc=&#039;&#039;Shell.&#039;&#039; 0 builds the staircase and its floors with no wall.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Property row|name=Wall Thickness|type=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Meters&lt;/ins&gt;|default=0.5|desc=&#039;&#039;Shell.&#039;&#039; 0 builds the staircase and its floors with no wall.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Property row|name=Step Height|type=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Metres&lt;/del&gt;|default=0.4|desc=&#039;&#039;Stairs.&#039;&#039; Keep under the player&#039;s step height (0.457) or the stairs cannot be climbed.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Property row|name=Step Height|type=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Meters&lt;/ins&gt;|default=0.4|desc=&#039;&#039;Stairs.&#039;&#039; Keep under the player&#039;s step height (0.457) or the stairs cannot be climbed.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Property row|name=Facets per Step|type=1 to 16|default=1|desc=&amp;#039;&amp;#039;Stairs.&amp;#039;&amp;#039; How many wall facets each tread spans. Raise it for fewer, deeper steps per turn. Capped at a quarter of Sides.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Property row|name=Facets per Step|type=1 to 16|default=1|desc=&amp;#039;&amp;#039;Stairs.&amp;#039;&amp;#039; How many wall facets each tread spans. Raise it for fewer, deeper steps per turn. Capped at a quarter of Sides.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Property row|name=Walkway Width|type=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Metres&lt;/del&gt;|default=1.5|desc=&#039;&#039;Stairs.&#039;&#039; How deep the treads are, measured inward from the shell. At or past the inner radius the treads reach the middle and the spiral becomes a solid ramp.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Property row|name=Walkway Width|type=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Meters&lt;/ins&gt;|default=1.5|desc=&#039;&#039;Stairs.&#039;&#039; How deep the treads are, measured inward from the shell. At or past the inner radius the treads reach the middle and the spiral becomes a solid ramp.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Property row|name=Center Post|type=Check box|default=Off|desc=&amp;#039;&amp;#039;Stairs.&amp;#039;&amp;#039; Fill the shaft the walkway leaves with a solid column.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Property row|name=Center Post|type=Check box|default=Off|desc=&amp;#039;&amp;#039;Stairs.&amp;#039;&amp;#039; Fill the shaft the walkway leaves with a solid column.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Property row|name=Direction|type=List|default=Counter-clockwise|desc=&amp;#039;&amp;#039;Stairs.&amp;#039;&amp;#039; Counter-clockwise or Clockwise, seen from above.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Property row|name=Direction|type=List|default=Counter-clockwise|desc=&amp;#039;&amp;#039;Stairs.&amp;#039;&amp;#039; Counter-clockwise or Clockwise, seen from above.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Property row|name=Floor Thickness|type=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Metres&lt;/del&gt;|default=0.25|desc=&#039;&#039;Floors.&#039;&#039; How thick each slab is.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Property row|name=Floor Thickness|type=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Meters&lt;/ins&gt;|default=0.25|desc=&#039;&#039;Floors.&#039;&#039; How thick each slab is.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Property row|name=Top Platform|type=Check box|default=On|desc=&amp;#039;&amp;#039;Floors.&amp;#039;&amp;#039; A slab at the top of the climb, flush with the last tread.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Property row|name=Top Platform|type=Check box|default=On|desc=&amp;#039;&amp;#039;Floors.&amp;#039;&amp;#039; A slab at the top of the climb, flush with the last tread.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Property row|name=Landing Every N Revs|type=0 to 16|default=0|desc=&amp;#039;&amp;#039;Floors.&amp;#039;&amp;#039; A landing every this many full turns. 0 builds none.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Property row|name=Landing Every N Revs|type=0 to 16|default=0|desc=&amp;#039;&amp;#039;Floors.&amp;#039;&amp;#039; A landing every this many full turns. 0 builds none.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Property row|name=Head Clearance|type=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Metres&lt;/del&gt;|default=2.0|desc=&#039;&#039;Floors.&#039;&#039; The headroom a climber needs under a slab; this sizes the stairwell opening. A standing player is 1.829 m tall.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Property row|name=Head Clearance|type=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Meters&lt;/ins&gt;|default=2.0|desc=&#039;&#039;Floors.&#039;&#039; The headroom a climber needs under a slab; this sizes the stairwell opening. A standing player is 1.829 m tall.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Property row|name=Door Width (facets)|type=0 to 16|default=0|desc=&amp;#039;&amp;#039;Doorway.&amp;#039;&amp;#039; A doorway at the foot of the stairs, this many facets wide. 0 builds none.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Property row|name=Door Width (facets)|type=0 to 16|default=0|desc=&amp;#039;&amp;#039;Doorway.&amp;#039;&amp;#039; A doorway at the foot of the stairs, this many facets wide. 0 builds none.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Property row|name=Door Height|type=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Metres&lt;/del&gt;|default=2.5|desc=&#039;&#039;Doorway.&#039;&#039; How tall the doorway is.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Property row|name=Door Height|type=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Meters&lt;/ins&gt;|default=2.5|desc=&#039;&#039;Doorway.&#039;&#039; How tall the doorway is.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Property row|name=Alignment|type=List|default=Align to surface|desc=&amp;#039;&amp;#039;Brush.&amp;#039;&amp;#039; Align to surface, or always the XY, XZ or YZ plane.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Property row|name=Alignment|type=List|default=Align to surface|desc=&amp;#039;&amp;#039;Brush.&amp;#039;&amp;#039; Align to surface, or always the XY, XZ or YZ plane.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Property row|name=Collision Type, Layers, Mask|type=|default=STATIC, 1, 1|desc=&amp;#039;&amp;#039;Brush.&amp;#039;&amp;#039; See [[Level Editor/Tools/Box#Settings|Box]].}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Property row|name=Collision Type, Layers, Mask|type=|default=STATIC, 1, 1|desc=&amp;#039;&amp;#039;Brush.&amp;#039;&amp;#039; See [[Level Editor/Tools/Box#Settings|Box]].}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wiki:diff:1.41:old-87:rev-497:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>TeamSpecBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.teamspec.net/index.php?title=Level_Editor/Tools/Spiral_Tower&amp;diff=87&amp;oldid=prev</id>
		<title>TeamSpecBot: Level Editor: Spiral Tower tool page</title>
		<link rel="alternate" type="text/html" href="https://wiki.teamspec.net/index.php?title=Level_Editor/Tools/Spiral_Tower&amp;diff=87&amp;oldid=prev"/>
		<updated>2026-10-20T03:46:41Z</updated>

		<summary type="html">&lt;p&gt;Level Editor: Spiral Tower tool page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Tool infobox&lt;br /&gt;
| name     = Spiral Tower&lt;br /&gt;
| location = Toolbar, shape tools&lt;br /&gt;
| shortcut = Wheel: sides; {{Key|Ctrl}}+wheel: step height; {{Key|Ctrl}}+{{Key|Shift}}+wheel: wall thickness&lt;br /&gt;
| makes    = A round tower with a spiral staircase and floors inside&lt;br /&gt;
| settings = Tool Properties&lt;br /&gt;
}}&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Spiral Tower&amp;#039;&amp;#039;&amp;#039; tool builds a whole climbable tower in one drag: a round wall (the shell), a spiral staircase whose treads sit flush against the inside of it, and solid floor slabs that are open only over the walkway. The underside of each slab steps with the stairs, so you clear it on the way up, and the stairwell is the way onto the platform at the top.&lt;br /&gt;
&lt;br /&gt;
== Drawing a tower ==&lt;br /&gt;
# Pick &amp;#039;&amp;#039;&amp;#039;Spiral Tower&amp;#039;&amp;#039;&amp;#039; on the toolbar.&lt;br /&gt;
# Press and drag to set the tower&amp;#039;s footprint.&lt;br /&gt;
# Let go and drag up for its height. Click to finish.&lt;br /&gt;
&lt;br /&gt;
While drawing:&lt;br /&gt;
* {{Key|Scroll wheel}}: the number of sides.&lt;br /&gt;
* {{Key|Ctrl}}+{{Key|Scroll wheel}}: the step height.&lt;br /&gt;
* {{Key|Ctrl}}+{{Key|Shift}}+{{Key|Scroll wheel}}: the wall thickness.&lt;br /&gt;
&lt;br /&gt;
== Settings ==&lt;br /&gt;
{{Property table start}}&lt;br /&gt;
{{Property row|name=Sides|type=3 to 64|default=16|desc=&amp;#039;&amp;#039;Shell.&amp;#039;&amp;#039; Wall facets per full turn. Treads and floor slabs are cut on the same divisions, so this is the one number the whole tower lines up with.}}&lt;br /&gt;
{{Property row|name=Wall Thickness|type=Metres|default=0.5|desc=&amp;#039;&amp;#039;Shell.&amp;#039;&amp;#039; 0 builds the staircase and its floors with no wall.}}&lt;br /&gt;
{{Property row|name=Step Height|type=Metres|default=0.4|desc=&amp;#039;&amp;#039;Stairs.&amp;#039;&amp;#039; Keep under the player&amp;#039;s step height (0.457) or the stairs cannot be climbed.}}&lt;br /&gt;
{{Property row|name=Facets per Step|type=1 to 16|default=1|desc=&amp;#039;&amp;#039;Stairs.&amp;#039;&amp;#039; How many wall facets each tread spans. Raise it for fewer, deeper steps per turn. Capped at a quarter of Sides.}}&lt;br /&gt;
{{Property row|name=Walkway Width|type=Metres|default=1.5|desc=&amp;#039;&amp;#039;Stairs.&amp;#039;&amp;#039; How deep the treads are, measured inward from the shell. At or past the inner radius the treads reach the middle and the spiral becomes a solid ramp.}}&lt;br /&gt;
{{Property row|name=Center Post|type=Check box|default=Off|desc=&amp;#039;&amp;#039;Stairs.&amp;#039;&amp;#039; Fill the shaft the walkway leaves with a solid column.}}&lt;br /&gt;
{{Property row|name=Direction|type=List|default=Counter-clockwise|desc=&amp;#039;&amp;#039;Stairs.&amp;#039;&amp;#039; Counter-clockwise or Clockwise, seen from above.}}&lt;br /&gt;
{{Property row|name=Floor Thickness|type=Metres|default=0.25|desc=&amp;#039;&amp;#039;Floors.&amp;#039;&amp;#039; How thick each slab is.}}&lt;br /&gt;
{{Property row|name=Top Platform|type=Check box|default=On|desc=&amp;#039;&amp;#039;Floors.&amp;#039;&amp;#039; A slab at the top of the climb, flush with the last tread.}}&lt;br /&gt;
{{Property row|name=Landing Every N Revs|type=0 to 16|default=0|desc=&amp;#039;&amp;#039;Floors.&amp;#039;&amp;#039; A landing every this many full turns. 0 builds none.}}&lt;br /&gt;
{{Property row|name=Head Clearance|type=Metres|default=2.0|desc=&amp;#039;&amp;#039;Floors.&amp;#039;&amp;#039; The headroom a climber needs under a slab; this sizes the stairwell opening. A standing player is 1.829 m tall.}}&lt;br /&gt;
{{Property row|name=Door Width (facets)|type=0 to 16|default=0|desc=&amp;#039;&amp;#039;Doorway.&amp;#039;&amp;#039; A doorway at the foot of the stairs, this many facets wide. 0 builds none.}}&lt;br /&gt;
{{Property row|name=Door Height|type=Metres|default=2.5|desc=&amp;#039;&amp;#039;Doorway.&amp;#039;&amp;#039; How tall the doorway is.}}&lt;br /&gt;
{{Property row|name=Alignment|type=List|default=Align to surface|desc=&amp;#039;&amp;#039;Brush.&amp;#039;&amp;#039; Align to surface, or always the XY, XZ or YZ plane.}}&lt;br /&gt;
{{Property row|name=Collision Type, Layers, Mask|type=|default=STATIC, 1, 1|desc=&amp;#039;&amp;#039;Brush.&amp;#039;&amp;#039; See [[Level Editor/Tools/Box#Settings|Box]].}}&lt;br /&gt;
{{Property table end}}&lt;br /&gt;
&lt;br /&gt;
== Related pages ==&lt;br /&gt;
* [[Level Editor/Tools/Spiral Stairs|Spiral Stairs]]&lt;br /&gt;
* [[Level Editor/Tools/Cylinder|Cylinder]]&lt;br /&gt;
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{{Level Editor nav}}&lt;br /&gt;
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[[Category:Level Editor]]&lt;br /&gt;
[[Category:Level Editor tools]]&lt;/div&gt;</summary>
		<author><name>TeamSpecBot</name></author>
	</entry>
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