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	<id>https://wiki.teamspec.net/index.php?action=history&amp;feed=atom&amp;title=Materials</id>
	<title>Materials - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.teamspec.net/index.php?action=history&amp;feed=atom&amp;title=Materials"/>
	<link rel="alternate" type="text/html" href="https://wiki.teamspec.net/index.php?title=Materials&amp;action=history"/>
	<updated>2026-10-28T03:53:51Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.11</generator>
	<entry>
		<id>https://wiki.teamspec.net/index.php?title=Materials&amp;diff=1053&amp;oldid=prev</id>
		<title>TeamSpecBot: Hammerench repair 50 health a hit, 1 material per 5 health</title>
		<link rel="alternate" type="text/html" href="https://wiki.teamspec.net/index.php?title=Materials&amp;diff=1053&amp;oldid=prev"/>
		<updated>2026-10-27T23:40:57Z</updated>

		<summary type="html">&lt;p&gt;Hammerench repair 50 health a hit, 1 material per 5 health&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:40, 27 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l30&quot;&gt;Line 30:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 30:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Repairing ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Repairing ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Hitting a damaged friendly building with the [[Hammerench]] repairs up to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;35 &lt;/del&gt;health per hit, at &#039;&#039;&#039;1 material per &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3 &lt;/del&gt;health&#039;&#039;&#039;, so a full repair hit costs &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;about 12 &lt;/del&gt;materials. Speeding up a building that is still going up is free.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Hitting a damaged friendly building with the [[Hammerench]] repairs up to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;50 &lt;/ins&gt;health per hit, at &#039;&#039;&#039;1 material per &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5 &lt;/ins&gt;health&#039;&#039;&#039;, so a full repair hit costs &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;10 &lt;/ins&gt;materials. Speeding up a building that is still going up is free.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Upgrading ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Upgrading ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>TeamSpecBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.teamspec.net/index.php?title=Materials&amp;diff=726&amp;oldid=prev</id>
		<title>TeamSpecBot: Part of Resources</title>
		<link rel="alternate" type="text/html" href="https://wiki.teamspec.net/index.php?title=Materials&amp;diff=726&amp;oldid=prev"/>
		<updated>2026-10-20T09:10:47Z</updated>

		<summary type="html">&lt;p&gt;Part of Resources&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:10, 20 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;Materials is one of the three [[Resources|resources]], with [[Health|health]] and [[Ammo|ammo]].&#039;&#039;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Materials icon.svg|64px|right|The materials icon]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Materials icon.svg|64px|right|The materials icon]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Materials&amp;#039;&amp;#039;&amp;#039; are the resource the [[Struction Console]] and the [[Hammerench]] spend. You pay materials to put up buildings, to repair them and to upgrade them.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Materials&amp;#039;&amp;#039;&amp;#039; are the resource the [[Struction Console]] and the [[Hammerench]] spend. You pay materials to put up buildings, to repair them and to upgrade them.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l44&quot;&gt;Line 44:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 45:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Game nav}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Game nav}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Resources]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Gameplay]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Gameplay]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wiki:diff:1.41:old-671:rev-726:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>TeamSpecBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.teamspec.net/index.php?title=Materials&amp;diff=671&amp;oldid=prev</id>
		<title>TeamSpecBot: What materials are, how to get them and what they cost</title>
		<link rel="alternate" type="text/html" href="https://wiki.teamspec.net/index.php?title=Materials&amp;diff=671&amp;oldid=prev"/>
		<updated>2026-10-20T08:49:46Z</updated>

		<summary type="html">&lt;p&gt;What materials are, how to get them and what they cost&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:Materials icon.svg|64px|right|The materials icon]]&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Materials&amp;#039;&amp;#039;&amp;#039; are the resource the [[Struction Console]] and the [[Hammerench]] spend. You pay materials to put up buildings, to repair them and to upgrade them.&lt;br /&gt;
&lt;br /&gt;
== Carrying materials ==&lt;br /&gt;
* You can carry up to &amp;#039;&amp;#039;&amp;#039;200&amp;#039;&amp;#039;&amp;#039; materials, and you start every life full.&lt;br /&gt;
* Having the [[Mender]] in your loadout halves that to &amp;#039;&amp;#039;&amp;#039;100&amp;#039;&amp;#039;&amp;#039;, whether or not it is in your hand.&lt;br /&gt;
* Materials only show and only matter while your loadout has a Struction Console or a Hammerench in it.&lt;br /&gt;
&lt;br /&gt;
== Getting materials ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Ammo [[pickups]]&amp;#039;&amp;#039;&amp;#039; refill materials by the same share they refill ammo: a small pack gives 25% of your maximum (50 materials), a medium one 50% and a large one 100%. A pack is worth picking up for materials alone, even when your guns are full.&lt;br /&gt;
* Your own team&amp;#039;s [[Spawn rooms|spawn room]] keeps your materials full while you stand in it, and you respawn with a full supply.&lt;br /&gt;
* The [[Dispenser]] does not give materials.&lt;br /&gt;
&lt;br /&gt;
{{Tip|A builder low on materials should grab an ammo pack before a teammate whose guns are already full.}}&lt;br /&gt;
&lt;br /&gt;
== What things cost ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Key !! Building !! Materials&lt;br /&gt;
|-&lt;br /&gt;
| {{Key|1}} || [[Sentry]] || 150&lt;br /&gt;
|-&lt;br /&gt;
| {{Key|2}} || [[Dispenser]] || 100&lt;br /&gt;
|-&lt;br /&gt;
| {{Key|3}} || [[Teleporter]] entrance || 50&lt;br /&gt;
|-&lt;br /&gt;
| {{Key|4}} || [[Teleporter]] exit || 50&lt;br /&gt;
|}&lt;br /&gt;
Picking up one of your own buildings and placing it again costs nothing.&lt;br /&gt;
&lt;br /&gt;
=== Repairing ===&lt;br /&gt;
Hitting a damaged friendly building with the [[Hammerench]] repairs up to 35 health per hit, at &amp;#039;&amp;#039;&amp;#039;1 material per 3 health&amp;#039;&amp;#039;&amp;#039;, so a full repair hit costs about 12 materials. Speeding up a building that is still going up is free.&lt;br /&gt;
&lt;br /&gt;
=== Upgrading ===&lt;br /&gt;
Hitting a friendly building at full health puts up to &amp;#039;&amp;#039;&amp;#039;25 materials&amp;#039;&amp;#039;&amp;#039; per hit into its upgrade bar. At &amp;#039;&amp;#039;&amp;#039;200&amp;#039;&amp;#039;&amp;#039; it goes up a level, to a maximum of level 3. See [[Struction Console#Repairing and upgrading]].&lt;br /&gt;
&lt;br /&gt;
== On the HUD ==&lt;br /&gt;
[[File:Materials icon.svg|20px|link=]] While your loadout spends materials, the bottom of the screen shows the materials icon and how many you are carrying, beside your [[Health|health]] and [[Ammo|ammo]] readouts.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Struction Console]]&lt;br /&gt;
* [[Hammerench]]&lt;br /&gt;
* [[Pickups]]&lt;br /&gt;
* [[Ammo]]&lt;br /&gt;
&lt;br /&gt;
{{Game nav}}&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>TeamSpecBot</name></author>
	</entry>
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