Soulhouse: Difference between revisions

Add thumbnail and gallery
 
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* A bank holds 100. A team wins by holding a full bank for 3 seconds.
* A bank holds 100. A team wins by holding a full bank for 3 seconds.
* In the enemy's deposit zone you steal one soul a second, up to 5 per visit. Step off and back on to take more.
* In the enemy's deposit zone you steal one soul a second, up to 5 per visit. Step off and back on to take more.
* Your own [[Spawn rooms|spawn room]] gives protection, endless reserve ammo and class changes.
 
* Respawns use the normal 8 second timer.
* Each team has 1 [[Spawn rooms|spawn room]].


== Gallery ==
== Gallery ==
<gallery mode="packed" heights="180px">
<gallery mode="packed" heights="180px">
File:Soulhouse gallery 1.jpg|Crates in a tiled room
File:Soulhouse gallery 1.jpg|The warehouse from the spawn ramp
File:Soulhouse gallery 2.jpg|A doorway looking out on the yard
File:Soulhouse gallery 2.jpg|The catwalk doorway from inside
File:Soulhouse gallery 3.jpg|The yard between the silos
File:Soulhouse gallery 3.jpg|The courtyard
File:Soulhouse gallery 4.jpg|Inside a silo, looking up the stairs
File:Soulhouse gallery 4.jpg|Inside a silo, looking up the stairs
File:Soulhouse gallery 5.jpg|The yard seen from above
File:Soulhouse gallery 5.jpg|The yard seen from atop a silo
File:Soulhouse gallery 6.jpg|A shipping container with its door open
File:Soulhouse gallery 6.jpg|A shipping container with its door open
File:Soulhouse gallery 7.jpg|The brick building from outside
File:Soulhouse gallery 7.jpg|The warehouse from outside, showing both entrances
</gallery>
</gallery>


{{Game nav}}
{{Game nav}}
[[Category:Maps]]
[[Category:Maps]]