Revolver: Difference between revisions

Item page for Revolver
 
Show kill feed lines as they appear in game
 
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{{Infobox weapon
{{Infobox weapon
| name = Revolver
| name = Revolver
| image = Weapon Revolver.png
| slot = Secondary
| slot = Secondary
| type = Hitscan
| type = Hitscan
| cost = Pick 2, Power 0, Support 1
| cost = Pick 2, Power 0, Support 1
| classes = [[Marksman]]
| stats =
| stats =  
{{Stat row|Damage|35}}
{{Stat row|Damage|35}}
{{Stat row|Fire rate|2.5 per second}}
{{Stat row|Rate of Fire|2.5/s}}
{{Stat row|Damage per second|87.5}}
{{Stat row|DPS|61-88}}
{{Stat row|Range falloff|Full to 18 m, 70% at 45 m and beyond}}
{{Stat row|Magazine|6}}
{{Stat row|Ammo|6 / 36 reserve}}
{{Stat row|Reserve|36}}
{{Stat row|Reload|2 s}}
{{Stat row|Reload|2.0s}}
}}
}}
The '''Revolver''' is a weapon for the secondary slot.
The '''Revolver''' is a weapon for the secondary slot.
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A precise six-shot revolver with solid stopping power and a deliberate reload.
A precise six-shot revolver with solid stopping power and a deliberate reload.


== Classes ==
== Damage falloff ==
The default [[Marksman]] loadout carries it. Any custom class can equip it in the secondary slot if its spec points meet the cost.
{{Falloff chart}}


== Cost ==
== Gallery ==
A cost is a minimum, not a price: your class's spec points must reach it on every axis for the item to be usable. See [[Items#Costs]].
<gallery mode="packed" heights="40px">
Kill feed Revolver.png|In the [[kill feed]]
Kill feed Revolver yours.png|In the kill feed, when it involves you
</gallery>


== See also ==
== See also ==