Level Editor/Scripting/Client HUD: Difference between revisions
TeamSpecBot (talk | contribs) Level Editor: client HUD scripting guide |
TeamSpecBot (talk | contribs) American spelling |
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=== team_score === | === team_score === | ||
Every team's value of one team counter, side by side in team order, followed by the goal. Teams 1 and 2 have their own | Every team's value of one team counter, side by side in team order, followed by the goal. Teams 1 and 2 have their own colors. | ||
* <code>counter</code>: the team counter to show. | * <code>counter</code>: the team counter to show. | ||
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=== boss_health === | === boss_health === | ||
Two bars for a two-team boss mode: the player's own team's boss on the left, the enemy's on the right, each in its team's | Two bars for a two-team boss mode: the player's own team's boss on the left, the enemy's on the right, each in its team's color, with the share it has left. A boss at 0 shows SLAIN. A player on no team sees team 1 on the left, with the teams' names on the bars. | ||
* <code>counter</code>: a team counter holding each team's boss's health, from 0 (dead) to <code>scale</code>, keyed by the team the boss belongs to. | * <code>counter</code>: a team counter holding each team's boss's health, from 0 (dead) to <code>scale</code>, keyed by the team the boss belongs to. | ||