Items: Difference between revisions

Items are weapons and cosmetics; accessories are weapons
An overview of the two kinds of item
 
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'''Items''' are the two kinds of thing you can own and use: '''[[Weapons|weapons]]''' and '''[[Cosmetics|cosmetics]]'''. Every weapon, in all four loadout slots (primary, secondary, melee and accessory), is a weapon; cosmetics change only how you look.
'''Items''' are everything you can own and use in TeamSpec. There are two kinds: '''weapons''', which decide how you fight, and '''cosmetics''', which decide how you look.


{{Tip|Right-click any item, in your loadout, the item picker or the [[Inventory]], to see its details: stats, damage falloff and its 3D model. A weapon's details have a '''View on Wiki''' button that opens its page here.}}
{{Tip|Right-click any item, in your loadout, the item picker or the [[Inventory]], to see its details: stats, damage falloff and its 3D model. A weapon's details have a '''View on Wiki''' button that opens its page here.}}
== Costs ==
Each weapon has a cost in Pick, Power and Support points. How costs work is explained on [[Classes#Items cost points]].


== Weapons ==
== Weapons ==
{| class="wikitable sortable"
Every class you build carries four weapons, one in each loadout slot: '''primary''', '''secondary''', '''melee''' and '''accessory'''. Accessories are weapons too: the [[Struction Console]] builds, the [[Soul Linker]] links, and the [[Pet Rock]] and [[Bauble of Condensed Air]] change how you move and survive.
! Name !! Slot !! Type !! Pick / Power / Support cost
|-
| [[Grenade Launcher]] || Primary || Explosive projectile || Pick 0, Power 5, Support 2
|-
| [[Shotgun]] || Primary, Secondary || Hitscan || Free
|-
| [[Minigun]] || Primary || Hitscan || Pick 0, Power 8, Support 0
|-
| [[Rocket Launcher]] || Primary || Explosive projectile || Pick 2, Power 5, Support 0
|-
| [[Revolving Shotgun]] || Primary || Hitscan || Pick 3, Power 2, Support 0
|-
| [[Cast Iron Pan]] || Melee || Melee || Free
|-
| [[Sniper Rifle]] || Primary || Hitscan || Pick 5, Power 0, Support 3
|-
| [[Mender]] || Primary || Heal beam || Pick 0, Power 0, Support 6
|-
| [[Pulse Rifle]] || Primary || Projectile stream || Free
|-
| [[Flamethrower]] || Primary || Projectile stream || Pick 3, Power 0, Support 0
|-
| [[Telekineater]] || Primary || Explosive projectile || Pick 4, Power 4, Support 0
|-
| [[Hammerench]] || Melee || Melee || Pick 0, Power 0, Support 2
|-
| [[Pistol]] || Secondary || Hitscan || Free
|-
| [[SMG]] || Secondary || Hitscan || Pick 2, Power 0, Support 0
|-
| [[Desert Eagle]] || Secondary || Hitscan || Pick 0, Power 3, Support 0
|-
| [[Revolver]] || Secondary || Hitscan || Pick 2, Power 0, Support 1
|-
| [[Thermal Void]] || Primary || Projectile stream || Pick 4, Power 0, Support 2
|-
| [[Basher Tentacle]] || Melee || Melee || Pick 0, Power 5, Support 0
|-
| [[Bauble of Condensed Air]] || Accessory || Passive || Pick 7, Power 0, Support 0
|-
| [[Struction Console]] || Accessory || Builder || Pick 0, Power 2, Support 6
|-
| [[Pet Rock]] || Accessory || Passive || Pick 0, Power 10, Support 0
|-
| [[Soul Linker]] || Accessory || Link || Pick 0, Power 0, Support 5
|}


== Cosmetics ==
Each weapon costs Pick, Power and Support points, so what you carry shapes how you spend your spec (see [[Classes]]). Every weapon is free to use: there is nothing to unlock.
Hats, coats, boots, accessories and full sets. See [[Cosmetics]].


== See also ==
'''[[Weapons|See every weapon and its stats]]'''
* [[Loadouts]]
* [[Weapons]]


== Gallery ==
<gallery mode="packed" heights="80px">
<gallery mode="packed" heights="110px">
Weapon Rocket Launcher.png|[[Rocket Launcher]]
Weapon Basher Tentacle.png|[[Basher Tentacle]]
Weapon Bauble of Condensed Air.png|[[Bauble of Condensed Air]]
Weapon Cast Iron Pan.png|[[Cast Iron Pan]]
Weapon Desert Eagle.png|[[Desert Eagle]]
Weapon Flamethrower.png|[[Flamethrower]]
Weapon Grenade Launcher.png|[[Grenade Launcher]]
Weapon Hammerench.png|[[Hammerench]]
Weapon Mender.png|[[Mender]]
Weapon Minigun.png|[[Minigun]]
Weapon Minigun.png|[[Minigun]]
Weapon Pet Rock.png|[[Pet Rock]]
Weapon Pistol.png|[[Pistol]]
Weapon Pulse Rifle.png|[[Pulse Rifle]]
Weapon Revolver.png|[[Revolver]]
Weapon Revolving Shotgun.png|[[Revolving Shotgun]]
Weapon Rocket Launcher.png|[[Rocket Launcher]]
Weapon SMG.png|[[SMG]]
Weapon Shotgun.png|[[Shotgun]]
Weapon Sniper Rifle.png|[[Sniper Rifle]]
Weapon Sniper Rifle.png|[[Sniper Rifle]]
Weapon Soul Linker.png|[[Soul Linker]]
Weapon Mender.png|[[Mender]]
Weapon Hammerench.png|[[Hammerench]]
Weapon Struction Console.png|[[Struction Console]]
Weapon Struction Console.png|[[Struction Console]]
Weapon Telekineater.png|[[Telekineater]]
Weapon Thermal Void.png|[[Thermal Void]]
</gallery>
</gallery>
== Cosmetics ==
Cosmetics change only how your character looks: they give no stats. There are six cosmetic slots (hat, coat, belt, trousers, boots and an accessory), and several pieces belong to matching sets. Cosmetics are owned through Steam, so they can be traded and sold on the Steam Community Market, and they appear in your [[Inventory]].
'''[[Cosmetics|See every cosmetic and set]]'''
<gallery mode="packed" heights="80px">
Cosmetic Top Hat.png|[[Top Hat]]
Cosmetic Detective's Coat.png|[[Detective's Coat]]
Cosmetic Beachcomber's Hat.png|[[Beachcomber's Hat]]
Cosmetic Mechanic's Jacket.png|[[Mechanic's Jacket]]
Cosmetic Prospector's Duster.png|[[Prospector's Duster]]
Cosmetic Aviators.png|[[Aviators]]
</gallery>
== See also ==
* [[Loadouts]]
* [[Inventory]]
* [[Trading]]


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{{Game nav}}
[[Category:Items]]
[[Category:Items]]
[[Category:Gameplay]]
[[Category:Gameplay]]