Darkcove: Difference between revisions

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* Each boss heals 30 health per second once nobody has hurt it for 6 seconds.
* Each boss heals 30 health per second once nobody has hurt it for 6 seconds.
* Your team is warned when its boss comes under attack after 15 seconds without any damage to it.
* Your team is warned when its boss comes under attack after 15 seconds without any damage to it.
* Respawns use the normal 8 second timer. No special changes to how [[Spawn rooms|spawn room]]<nowiki/>s work.
* Respawns use the normal 8 second timer.  
 
* Each team has 1 [[Spawn rooms|spawn room]].
<nowiki/>
== Tips ==
== Tips ==
* Nothing outside your base can see your boss. Because the warning only comes after 15 quiet seconds, a long siege is one warning, not one per hit.
* Nothing outside your base can see y<nowiki/>our boss. Because the warning only comes after 15 quiet seconds, a long siege is one warning, not one per hit.
* Driving the attackers off lets the boss win back the damage they did.
* Driving the attackers off lets the boss win back the damage they did.