Service: Difference between revisions

Keep only the general rules of the mode; the attack warning moved to Darkcove
Keep only the general rules of the mode; the attack warning moved to Darkcove
 
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In '''Service''' each team guards a boss in its own base. There is no clock: the match ends the moment either boss dies, and the team that killed it wins. Service maps start with <code>s_</code>.
In '''Service''' each team guards a boss, such as [[Sar'Thuun]], in its own base. There is no clock: the match ends the moment either boss dies, and the team that killed it wins. Service maps start with <code>s_</code>.


== Rules ==
== Rules ==