Settings: Difference between revisions

American spelling
Borderless window key, and the chat, replay and kill cam binds in Controls
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== Video ==
== Video ==
* '''Display:''' display mode (windowed, fullscreen, borderless), field of view, viewmodel field of view, draw viewmodel, own shadow.
* '''Display:''' display mode (windowed or borderless windowed), field of view, viewmodel field of view, draw viewmodel, own shadow. Press {{Key|F11}} at any time, in a match, a replay or the menus, to switch between windowed and borderless windowed; the choice is saved as your display mode.
* '''Photo mode:''' choose what the photo mode key hides (HUD, viewmodel, legs, own shadow).
* '''Photo mode:''' choose what the photo mode key hides (HUD, viewmodel, legs, own shadow).
* '''Environment effects:''' reflections, ambient occlusion, indirect lighting, global illumination and volumetric fog. These are permissions: unticking always turns an effect off, ticking only allows it where the map uses it.
* '''Environment effects:''' reflections, ambient occlusion, indirect lighting, global illumination and volumetric fog. These are permissions: unticking always turns an effect off, ticking only allows it where the map uses it.
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== Controls ==
== Controls ==
Mouse sensitivity, raw mouse input, and every key binding, including '''Open Console'''. See [[Controls]]. Keys can also be bound to console commands with <code>bind</code>; see [[Developer console#Key binds]].
Mouse sensitivity, raw mouse input, and every key binding. Each action takes two bindings, and a search box finds an action or a key. The default keys are listed on [[Controls]].
 
The bindings are grouped by tab:
* '''Movement''', '''Combat''' and '''Weapons:''' moving, firing and switching weapons.
* '''Interface:''' loadout, team change, scoreboard, HUD, photo mode, screenshots, replay recording, '''Open Console''', '''Open Chat''', '''Chat: Next Channel''' and '''Toggle Borderless Window'''.
* '''Replay:''' the keys used while watching a [[Replays|replay]]: '''Spectate View''', the free camera's '''Up''', '''Down''', '''Fast (hold)''' and '''Look (hold)''', '''Previous Player''' and '''Next Player''', and '''Skip Kill Cam''' for the [[kill cam]]. The free camera moves with your Movement keys, so a custom layout works there too.
* '''Voice:''' push to talk.
 
Hints on screen name the keys you have bound and change as soon as you rebind: the chat box's "Press Enter to chat" prompt and the controls line in a replay.
 
'''Chat: Next Channel''' also works while you are typing in the chat box, which is how {{Key|Tab}} switches channel there. Bound to a letter, that letter switches channel instead of typing. {{Key|Esc}} always backs out of the chat box, a replay and the pause menu, and cannot be rebound.
 
Keys can also be bound to console commands with <code>bind</code>; see [[Developer console#Key binds]].


A few settings have console variables too, such as <code>viewmodel_fov</code> and <code>cl_drawviewmodel</code>. See [[Developer console]].
A few settings have console variables too, such as <code>viewmodel_fov</code> and <code>cl_drawviewmodel</code>. See [[Developer console]].