Template:Did you know/list: Difference between revisions
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...your own [[Spawn rooms|spawn room]] makes you immune, refills your health and ammo, and lets you change class instantly? | ...your own [[Spawn rooms|spawn room]] makes you immune, refills your health and ammo, and lets you change class instantly? | ||
...the [[Kill cam]] replays the 3 seconds before your death and half a second after it? Press {{Key|Space}} or {{Key|Esc}} to skip it. | ...the [[Kill cam]] replays the 3 seconds before your death and half a second after it? Press {{Key|Space}} or {{Key|Esc}} to skip it. | ||
...{{Key|F6}} turns on [[Photo mode]], which hides the HUD for clean screenshots? | ...{{Key|F6}} turns on [[Photo mode]], which hides the HUD for clean screenshots? | ||
...out of combat for 3 seconds, a class with Support points starts regenerating health? | ...out of combat for 3 seconds, a class with Support points starts regenerating health? | ||
...a [[Replays|replay]] lets you watch a whole match back with a free camera or through any player's eyes? | ...a [[Replays|replay]] lets you watch a whole match back with a free camera or through any player's eyes? | ||
...[[Sar'Thuun]] never moves, but it guards its team's base with tentacles, an eye beam and spat orbs? | |||
...[[Sar'Thuun]] | |||
...speed you build up is kept in the air? See [[Movement]] for chaining jumps, slides and wall kicks. | ...speed you build up is kept in the air? See [[Movement]] for chaining jumps, slides and wall kicks. | ||
...you can host a game on the [[Academy]] with no clock and take your time on the dummies? See [[Training Range]]. | ...you can host a game on the [[Academy]] with no clock and take your time on the dummies? See [[Training Range]]. | ||
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...the [[Flamethrower]] can counter the effects of the [[Thermal Void]] when used on an ally? | ...the [[Flamethrower]] can counter the effects of the [[Thermal Void]] when used on an ally? | ||
...the names of the pick, power, and support spec categories were inspired by Team Fortress 2 YouTuber Uncle Dane, from [https://youtube.com/watch/AbDsY_KxFkc?t=150 this video]. | ...the names of the pick, power, and support spec categories were inspired by Team Fortress 2 YouTuber Uncle Dane, from [https://youtube.com/watch/AbDsY_KxFkc?t=150 this video]. | ||
...development for TeamSpec started on October 18, 2022. Despite this, Gameprog was technically laying the groundwork code for what would eventually become TeamSpec around 2020, specifically for the character controller physics. | |||
...the lead developer, Gameprog, is a big fan of Valve's Team Fortress 2 (TF2)? | |||