Level Editor/Tools/Displacement: Difference between revisions

Level Editor: Displacement tool and displacement surfaces
 
American spelling
 
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The tool's own help says: ''Usage: 1. Use Plane tool to create surface 2. Convert face to displacement 3. Select and sculpt with mouse!''
The tool's own help says: ''Usage: 1. Use Plane tool to create surface 2. Convert face to displacement 3. Select and sculpt with mouse!''


'''Edit > Remove Face Displacement''' turns a displacement back into a flat face. '''Edit > Sew Displacement Edges''' stitches neighbouring displacements so their shared edges meet without a seam; select the brushes whose displacement faces touch first.
'''Edit > Remove Face Displacement''' turns a displacement back into a flat face. '''Edit > Sew Displacement Edges''' stitches neighboring displacements so their shared edges meet without a seam; select the brushes whose displacement faces touch first.


== Sculpting ==
== Sculpting ==
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== Settings ==
== Settings ==
{{Property table start}}
{{Property table start}}
{{Property row|name=Auto Resolution|type=Check box|default=On|desc=''Creation Settings.'' A new displacement picks its grid from the face's size (about half a metre per cell). Off, every new one uses '''Resolution'''.}}
{{Property row|name=Auto Resolution|type=Check box|default=On|desc=''Creation Settings.'' A new displacement picks its grid from the face's size (about half a meter per cell). Off, every new one uses '''Resolution'''.}}
{{Property row|name=Resolution|type=9 to 129, steps of 8|default=33|desc=''Creation Settings.'' Grid points along each side of a new displacement, when Auto Resolution is off.}}
{{Property row|name=Resolution|type=9 to 129, steps of 8|default=33|desc=''Creation Settings.'' Grid points along each side of a new displacement, when Auto Resolution is off.}}
{{Property row|name=Auto Smooth|type=Check box|default=On|desc=''Creation Settings.'' Smooth a new displacement once it is created.}}
{{Property row|name=Auto Smooth|type=Check box|default=On|desc=''Creation Settings.'' Smooth a new displacement once it is created.}}
{{Property row|name=Min Height / Max Height|type=Metres|default=-100 / 100|desc=''Height Limits.'' How far sculpting may push the surface in and out.}}
{{Property row|name=Min Height / Max Height|type=Meters|default=-100 / 100|desc=''Height Limits.'' How far sculpting may push the surface in and out.}}
{{Property row|name=Brush Mode|type=List|default=Raise|desc=''Brush Settings.'' Raise (1), Lower (2), Smooth (3), Flatten (4), Cut Hole (9), Fill Hole (0).}}
{{Property row|name=Brush Mode|type=List|default=Raise|desc=''Brush Settings.'' Raise (1), Lower (2), Smooth (3), Flatten (4), Cut Hole (9), Fill Hole (0).}}
{{Property row|name=Radius [ / ]|type=Metres|default=5.0|desc=''Brush Settings.'' The brush radius.}}
{{Property row|name=Radius [ / ]|type=Meters|default=5.0|desc=''Brush Settings.'' The brush radius.}}
{{Property row|name=Strength Shift+[ / ]|type=0.001 to 200|default=5.0|desc=''Brush Settings.'' How strongly each stroke works.}}
{{Property row|name=Strength Shift+[ / ]|type=0.001 to 200|default=5.0|desc=''Brush Settings.'' How strongly each stroke works.}}
{{Property row|name=Selected Face Resolution|type=5 to 129, steps of 4|default=9|desc=Shows the selected face's grid (''Current: 9 x 9''). Choose a value and click '''Set''' to change it.}}
{{Property row|name=Selected Face Resolution|type=5 to 129, steps of 4|default=9|desc=Shows the selected face's grid (''Current: 9 x 9''). Choose a value and click '''Set''' to change it.}}
{{Property row|name=Show Wireframe|type=Toggle|default=Off|desc=''Options.'' Draw the displacement's grid.}}
{{Property row|name=Show Wireframe|type=Toggle|default=Off|desc=''Options.'' Draw the displacement's grid.}}
{{Property row|name=Lock Edge Vertices|type=Toggle|default=Off|desc=''Options.'' Keep the edge points where they are, so neighbouring displacements stay joined.}}
{{Property row|name=Lock Edge Vertices|type=Toggle|default=Off|desc=''Options.'' Keep the edge points where they are, so neighboring displacements stay joined.}}
{{Property table end}}
{{Property table end}}