Level Editor/Tools/Cylinder: Difference between revisions

Level Editor: Cylinder tool page
 
American spelling
 
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== Drawing a cylinder ==
== Drawing a cylinder ==
# Pick '''Cylinder''' on the toolbar.
# Pick '''Cylinder''' on the toolbar.
# Press on a surface (or in empty space) where the centre goes, and drag out the radius of the base.
# Press on a surface (or in empty space) where the center goes, and drag out the radius of the base.
# Let go and move the mouse up or down to set the height. Click to finish.
# Let go and move the mouse up or down to set the height. Click to finish.


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{{Property row|name=Alignment|type=List|default=Align to surface|desc=Align to surface, or always the XY, XZ or YZ plane.}}
{{Property row|name=Alignment|type=List|default=Align to surface|desc=Align to surface, or always the XY, XZ or YZ plane.}}
{{Property row|name=Match selected brush|type=Check box|default=On|desc=In empty space, copy elevation and height from the selected brush.}}
{{Property row|name=Match selected brush|type=Check box|default=On|desc=In empty space, copy elevation and height from the selected brush.}}
{{Property row|name=Default Brush Elevation / Height|type=Metres|default=0 / 1|desc=''Orthogonal Viewport.'' Starting depth and depth when drawn in a 2D view over empty space.}}
{{Property row|name=Default Brush Elevation / Height|type=Meters|default=0 / 1|desc=''Orthogonal Viewport.'' Starting depth and depth when drawn in a 2D view over empty space.}}
{{Property table end}}
{{Property table end}}