Level Editor/Tools/Cylinder: Difference between revisions
TeamSpecBot (talk | contribs) Level Editor: Cylinder tool page |
TeamSpecBot (talk | contribs) American spelling |
||
| Line 10: | Line 10: | ||
== Drawing a cylinder == | == Drawing a cylinder == | ||
# Pick '''Cylinder''' on the toolbar. | # Pick '''Cylinder''' on the toolbar. | ||
# Press on a surface (or in empty space) where the | # Press on a surface (or in empty space) where the center goes, and drag out the radius of the base. | ||
# Let go and move the mouse up or down to set the height. Click to finish. | # Let go and move the mouse up or down to set the height. Click to finish. | ||
| Line 25: | Line 25: | ||
{{Property row|name=Alignment|type=List|default=Align to surface|desc=Align to surface, or always the XY, XZ or YZ plane.}} | {{Property row|name=Alignment|type=List|default=Align to surface|desc=Align to surface, or always the XY, XZ or YZ plane.}} | ||
{{Property row|name=Match selected brush|type=Check box|default=On|desc=In empty space, copy elevation and height from the selected brush.}} | {{Property row|name=Match selected brush|type=Check box|default=On|desc=In empty space, copy elevation and height from the selected brush.}} | ||
{{Property row|name=Default Brush Elevation / Height|type= | {{Property row|name=Default Brush Elevation / Height|type=Meters|default=0 / 1|desc=''Orthogonal Viewport.'' Starting depth and depth when drawn in a 2D view over empty space.}} | ||
{{Property table end}} | {{Property table end}} | ||