Module:Falloff: Difference between revisions
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TeamSpecBot (talk | contribs) Damage falloff chart |
TeamSpecBot (talk | contribs) Damage falloff chart |
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| Line 21: | Line 21: | ||
end | end | ||
local out = {} | local out = {} | ||
table.insert(out, '<div style="max-width:640px;margin:8px 0 4px 0;">') | table.insert(out, '<div class="ts-falloff" style="max-width:640px;margin:8px 0 4px 0;">') | ||
table.insert(out, '<div style="position:relative;height:180px;border-left:1px solid ' .. LINE | table.insert(out, '<div class="ts-falloff-plot" style="position:relative;height:180px;border-left:1px solid ' .. LINE | ||
.. ';border-bottom:1px solid ' .. LINE .. ';display:flex;align-items:flex-end;">') | .. ';border-bottom:1px solid ' .. LINE .. ';display:flex;align-items:flex-end;">') | ||
-- The full-damage line. | -- The full-damage line. | ||
| Line 34: | Line 34: | ||
for _, s in ipairs(w.samples) do | for _, s in ipairs(w.samples) do | ||
table.insert(out, string.format( | table.insert(out, string.format( | ||
'<div title="%s" style="flex:1;height:%.2f%%;background:%s;border-right:1px solid #fff;cursor:crosshair;"></div>', | '<div class="ts-falloff-bar" title="%s" data-readout="%s" style="flex:1;height:%.2f%%;background:%s;border-right:1px solid #fff;cursor:crosshair;"></div>', | ||
mw.text.encode(s[3]), s[2] / top * 100, BAR)) | mw.text.encode(s[3]), mw.text.encode(s[3]), s[2] / top * 100, BAR)) | ||
end | end | ||
table.insert(out, '</div>') | table.insert(out, '</div>') | ||
| Line 48: | Line 48: | ||
mw.language.getContentLanguage():formatNum(math.floor(w.max * 10 + 0.5) / 10))) | mw.language.getContentLanguage():formatNum(math.floor(w.max * 10 + 0.5) / 10))) | ||
table.insert(out, '</div>') | table.insert(out, '</div>') | ||
table.insert(out, '<div style="font-size:85%;color:#54595d;">Hover the chart to read the damage at each distance. The dashed line is full damage; dotted lines mark where the falloff changes.</div>') | table.insert(out, '<div style="font-size:85%;color:#54595d;">Hover or touch the chart to read the damage at each distance. The dashed line is full damage; dotted lines mark where the falloff changes.</div>') | ||
table.insert(out, '</div>') | table.insert(out, '</div>') | ||
return table.concat(out) | return table.concat(out) | ||
Revision as of 06:56, 20 October 2026
Documentation for this module may be created at Module:Falloff/doc
-- Draws a weapon's damage falloff as a bar chart. Hovering a bar shows the
-- damage at that distance, as the game's inspect window reads it out.
local data = mw.loadData('Module:Falloff/data')
local p = {}
local BAR = '#5b8def'
local LINE = '#a2a9b1'
function p.chart(frame)
local name = frame.args[1]
if not name or name == '' then
name = mw.title.getCurrentTitle().text
end
local w = data[name]
if not w then
return ''
end
local top = 1
for _, s in ipairs(w.samples) do
top = math.max(top, s[2])
end
local out = {}
table.insert(out, '<div class="ts-falloff" style="max-width:640px;margin:8px 0 4px 0;">')
table.insert(out, '<div class="ts-falloff-plot" style="position:relative;height:180px;border-left:1px solid ' .. LINE
.. ';border-bottom:1px solid ' .. LINE .. ';display:flex;align-items:flex-end;">')
-- The full-damage line.
table.insert(out, string.format('<div style="position:absolute;left:0;right:0;bottom:%.2f%%;border-top:1px dashed %s;"></div>',
100 / top, LINE))
for _, t in ipairs(w.thresholds) do
table.insert(out, string.format(
'<div style="position:absolute;top:0;bottom:0;left:%.2f%%;border-left:1px dotted %s;"></div>',
t / w.max * 100, LINE))
end
for _, s in ipairs(w.samples) do
table.insert(out, string.format(
'<div class="ts-falloff-bar" title="%s" data-readout="%s" style="flex:1;height:%.2f%%;background:%s;border-right:1px solid #fff;cursor:crosshair;"></div>',
mw.text.encode(s[3]), mw.text.encode(s[3]), s[2] / top * 100, BAR))
end
table.insert(out, '</div>')
-- Distances under the axis: the start, every threshold, the end.
table.insert(out, '<div style="position:relative;height:1.4em;font-size:85%;">')
table.insert(out, '<span style="position:absolute;left:0;">0 m</span>')
for _, t in ipairs(w.thresholds) do
table.insert(out, string.format('<span style="position:absolute;left:%.2f%%;transform:translateX(-50%%);">%s m</span>',
t / w.max * 100, mw.language.getContentLanguage():formatNum(math.floor(t * 10 + 0.5) / 10)))
end
table.insert(out, string.format('<span style="position:absolute;right:0;">%s m</span>',
mw.language.getContentLanguage():formatNum(math.floor(w.max * 10 + 0.5) / 10)))
table.insert(out, '</div>')
table.insert(out, '<div style="font-size:85%;color:#54595d;">Hover or touch the chart to read the damage at each distance. The dashed line is full damage; dotted lines mark where the falloff changes.</div>')
table.insert(out, '</div>')
return table.concat(out)
end
return p