Category:Gamemode scripting
Pages about writing a map's gamemode: its server rules, its HUD and its bots.
Pages in category "Gamemode scripting"
The following 20 pages are in this category, out of 20 total.
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- Level Editor/Scripting
- Level Editor/Scripting/Bots
- Level Editor/Scripting/Client HUD
- Level Editor/Scripting/Examples/King of the Hill
- Level Editor/Scripting/Examples/Team Deathmatch
- Level Editor/Scripting/Map entities
- Level Editor/Scripting/Payload tracks
- Level Editor/Scripting/Pickups
- Level Editor/Scripting/Reference
- Level Editor/Scripting/Reference/GamemodeBotScript
- Level Editor/Scripting/Reference/GamemodeClientApi
- Level Editor/Scripting/Reference/GamemodeClientScript
- Level Editor/Scripting/Reference/GamemodeServerApi
- Level Editor/Scripting/Reference/GamemodeServerScript
- Level Editor/Scripting/Reference/Sandbox
- Level Editor/Scripting/Sandbox limits
- Level Editor/Scripting/Server rules
- Level Editor/Scripting/Teams and spawning
- Level Editor/Scripting/Testing
- Level Editor/Scripting/Zones