Mender: Difference between revisions
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TeamSpecBot (talk | contribs) Stats match the in-game stat card |
TeamSpecBot (talk | contribs) Balance update: item cost |
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| Line 4: | Line 4: | ||
| slot = Primary | | slot = Primary | ||
| type = Heal beam | | type = Heal beam | ||
| cost = Pick 0, Power 0, Support | | cost = Pick 0, Power 0, Support 7 | ||
| stats = | | stats = | ||
{{Stat row|Healing|50 HP/s}} | {{Stat row|Healing|50 HP/s}} | ||
Latest revision as of 02:39, 27 October 2026
| Mender | |
|---|---|
| Slot | Primary |
| Type | Heal beam |
| Cost | Pick 0, Power 0, Support 7 |
| Stats | |
| Healing | 50 HP/s |
| Lock-on Range | 10 m |
| Max Range | 13 m |
| When Equipped: | |
| Max Materials | -50% |
The Mender is a weapon for the primary slot.
Description
Heal beam weapon. Pour health into your target for as long as you remain in range and in line of sight. Requires a tiny bit of aim to click on your target but as long as you hold down the trigger it will keep healing that target. Tracking not required!
Trivia
- The Mender cannot kill: it deals no damage, so it never appears in the kill feed. Despite that, a kill feed icon for it still exists in the game files.
Gallery
-
Its unused kill feed icon