Flare Gun
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| Flare Gun | |
|---|---|
| Slot | Secondary |
| Type | Explosive projectile |
| Cost | Pick 2, Power 1, Support 0 |
| Stats | |
| Damage | 50 |
| Against Burning Targets | x2 |
| Afterburn | Full, on every hit |
| Blast Radius | 1.5 m |
| Knockback | 3 m/s |
| Rate of Fire | 0.5/s |
| DPS | 25 |
| Projectile Speed | 35 m/s |
| Magazine | 1 |
| Reserve | 16 |
| Reload | 2.0s |
| Thaws You and Teammates | -0.75s Freeze, -35% Frost |
The Flare Gun is a weapon for the secondary slot.
Description
Set your foes alight from afar, doing critical damage to those already on fire.
How it works
- The flare flies in an arc, falling as it travels, and bursts in a small blast where it lands.
- Everyone it hurts is set burning at full strength: the Flamethrower's afterburn at its worst, every time.
- Against a target that is already burning it deals double damage, as a critical hit, on the direct hit and the blast alike.
- Its fire thaws: a teammate caught in the burst, and you, loses 0.75 seconds of any freeze holding them or, when they are not frozen, a third of a full chill from the Thermal Void.
- Your own flare hurts you, for a fifth of the blast, pushes you as hard as it pushes anyone else, and sets you burning too.
- It holds one flare, so every shot is followed by a reload.
Gallery
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In the kill feed
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In the kill feed, when it involves you