Struction Console: Difference between revisions
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{{Infobox | {{Infobox weapon | ||
| name = Struction Console | | name = Struction Console | ||
| image = Weapon Struction Console.png | |||
| slot = Accessory | | slot = Accessory | ||
| type = Builder | | type = Builder | ||
| cost = Pick 0, Power 2, Support 6 | | cost = Pick 0, Power 2, Support 6 | ||
| stats = | |||
| stats = | {{Stat row|Upgrade Cost|200 metal/level}} | ||
{{Stat row|Upgrade | |||
}} | }} | ||
The '''Struction Console''' is | The '''Struction Console''' is a weapon for the accessory slot. | ||
== Description == | == Description == | ||
Harness your engineering skills to construct buildings for your team. Don't have an engineering degree? That's alright, the console comes with a suspiciously intelligent helper. Use the 1 to 4 keys to deploy a sentry that targets enemies on its own, a dispenser that resupplies teammates, and a two-part teleporter; press reload to switch between build and destroy modes. | Harness your engineering skills to construct buildings for your team. Don't have an engineering degree? That's alright, the console comes with a suspiciously intelligent helper. Use the 1 to 4 keys to deploy a sentry that targets enemies on its own, a dispenser that resupplies teammates, and a two-part teleporter; press reload to switch between build and destroy modes. | ||
== | == Buildings == | ||
{| class="wikitable" | |||
! Key !! Building !! Materials | |||
|- | |||
| 1 || [[Sentry]] || 150 | |||
|- | |||
| 2 || [[Dispenser]] || 100 | |||
|- | |||
| 3 || [[Teleporter]] entrance || 50 | |||
|- | |||
| 4 || [[Teleporter]] exit || 50 | |||
|} | |||
You can have one of each standing at a time. Materials refill from ammo [[pickups]] and in your spawn room. | |||
== | === Placing === | ||
* Press a building's key to show its blueprint, then primary fire to place it. Secondary fire cancels; the previous and next weapon keys turn it in 15 degree steps. | |||
* The blueprint shows when the spot is refused, and some areas of a map do not allow building. | |||
* A building takes 2.5 s to go up. While building it starts at 1 health and rises to full, can be damaged, and does nothing. | |||
=== Carrying === | |||
* With nothing selected, secondary fire on your own finished building within reach picks it up. Place it again like a blueprint; it is not paid for again. | |||
* It goes up again in 2.5 s at full health, then climbs back through each level it had. | |||
* A carried building is lost if you die or switch away from the console. | |||
=== Destroying === | |||
* Press reload to switch to destroy mode, then a building's key to take that building down. | |||
* Removing the Struction Console from your loadout takes down all your buildings. | |||
=== Repairing and upgrading === | |||
Hit a friendly building with the [[Hammerench]]: | |||
* Hitting one still going up speeds up its construction. | |||
* Hitting a damaged one repairs up to 35 health, at 1 material per 3 health. Hitting one end of a [[Teleporter]] repairs both ends. | |||
* Hitting one at full health puts up to 25 materials into its upgrade bar. At 200 it goes up a level, to a maximum of 3, and its health rises to the new maximum. | |||
* Each upgrade takes 2 s, during which the building does nothing. | |||
Enemy buildings take damage from every weapon. Buildings shoot, heal and teleport only for their builder's team. | |||
== Trivia == | |||
* The Struction Console cannot kill by itself: kills by your [[Sentry|sentries]] show the sentry's own icon in the [[kill feed]]. Despite that, a kill feed icon for the console still exists in the game files. | |||
== See also == | == See also == | ||
* [[Items]] | * [[Items]] | ||
* [[Damage]] | * [[Damage]] | ||
* [[:Category:Buildings]] | |||
== Gallery == | |||
<gallery mode="packed" heights="110px"> | |||
Building Sentry.png|[[Sentry]] | |||
Building Dispenser.png|[[Dispenser]] | |||
Building Teleporter.png|[[Teleporter]] | |||
Kill icon Struction Console.png|Its unused [[kill feed]] icon | |||
</gallery> | |||
{{Game nav}} | {{Game nav}} | ||
[[Category: | [[Category:Weapons]] | ||
Revision as of 08:56, 20 October 2026
| Struction Console | |
|---|---|
| Slot | Accessory |
| Type | Builder |
| Cost | Pick 0, Power 2, Support 6 |
| Stats | |
| Upgrade Cost | 200 metal/level |
The Struction Console is a weapon for the accessory slot.
Description
Harness your engineering skills to construct buildings for your team. Don't have an engineering degree? That's alright, the console comes with a suspiciously intelligent helper. Use the 1 to 4 keys to deploy a sentry that targets enemies on its own, a dispenser that resupplies teammates, and a two-part teleporter; press reload to switch between build and destroy modes.
Buildings
| Key | Building | Materials |
|---|---|---|
| 1 | Sentry | 150 |
| 2 | Dispenser | 100 |
| 3 | Teleporter entrance | 50 |
| 4 | Teleporter exit | 50 |
You can have one of each standing at a time. Materials refill from ammo pickups and in your spawn room.
Placing
- Press a building's key to show its blueprint, then primary fire to place it. Secondary fire cancels; the previous and next weapon keys turn it in 15 degree steps.
- The blueprint shows when the spot is refused, and some areas of a map do not allow building.
- A building takes 2.5 s to go up. While building it starts at 1 health and rises to full, can be damaged, and does nothing.
Carrying
- With nothing selected, secondary fire on your own finished building within reach picks it up. Place it again like a blueprint; it is not paid for again.
- It goes up again in 2.5 s at full health, then climbs back through each level it had.
- A carried building is lost if you die or switch away from the console.
Destroying
- Press reload to switch to destroy mode, then a building's key to take that building down.
- Removing the Struction Console from your loadout takes down all your buildings.
Repairing and upgrading
Hit a friendly building with the Hammerench:
- Hitting one still going up speeds up its construction.
- Hitting a damaged one repairs up to 35 health, at 1 material per 3 health. Hitting one end of a Teleporter repairs both ends.
- Hitting one at full health puts up to 25 materials into its upgrade bar. At 200 it goes up a level, to a maximum of 3, and its health rises to the new maximum.
- Each upgrade takes 2 s, during which the building does nothing.
Enemy buildings take damage from every weapon. Buildings shoot, heal and teleport only for their builder's team.
Trivia
- The Struction Console cannot kill by itself: kills by your sentries show the sentry's own icon in the kill feed. Despite that, a kill feed icon for the console still exists in the game files.
See also
Gallery
-
Its unused kill feed icon