Struction Console: Difference between revisions
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TeamSpecBot (talk | contribs) Items are weapons and cosmetics; accessories are weapons |
TeamSpecBot (talk | contribs) Hammerench repair 50 health a hit, 1 material per 5 health |
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| Line 5: | Line 5: | ||
| type = Builder | | type = Builder | ||
| cost = Pick 0, Power 2, Support 6 | | cost = Pick 0, Power 2, Support 6 | ||
| stats = | | stats = | ||
{{Stat row|Upgrade Cost|200 metal/level}} | |||
{{Stat row|Upgrade | |||
}} | }} | ||
The '''Struction Console''' is a weapon for the accessory slot. | The '''Struction Console''' is a weapon for the accessory slot. | ||
| Line 47: | Line 44: | ||
Hit a friendly building with the [[Hammerench]]: | Hit a friendly building with the [[Hammerench]]: | ||
* Hitting one still going up speeds up its construction. | * Hitting one still going up speeds up its construction. | ||
* Hitting a damaged one repairs up to | * Hitting a damaged one repairs up to 50 health, at 1 material per 5 health. Hitting one end of a [[Teleporter]] repairs both ends. | ||
* Hitting one at full health puts up to 25 materials into its upgrade bar. At 200 it goes up a level, to a maximum of 3, and its health rises to the new maximum. | * Hitting one at full health puts up to 25 materials into its upgrade bar. At 200 it goes up a level, to a maximum of 3, and its health rises to the new maximum. | ||
* Each upgrade takes 2 s, during which the building does nothing. | * Each upgrade takes 2 s, during which the building does nothing. | ||
Enemy buildings take damage from every weapon. Buildings shoot, heal and teleport only for their builder's team. | Enemy buildings take damage from every weapon. Buildings shoot, heal and teleport only for their builder's team. | ||
== Trivia == | |||
* The Struction Console cannot kill by itself: kills by your [[Sentry|sentries]] show the sentry's own icon in the [[kill feed]]. Despite that, a kill feed icon for the console still exists in the game files. | |||
== See also == | == See also == | ||
| Line 63: | Line 63: | ||
Building Dispenser.png|[[Dispenser]] | Building Dispenser.png|[[Dispenser]] | ||
Building Teleporter.png|[[Teleporter]] | Building Teleporter.png|[[Teleporter]] | ||
Kill icon Struction Console.png|Its unused [[kill feed]] icon | |||
</gallery> | </gallery> | ||
{{Game nav}} | {{Game nav}} | ||
[[Category:Weapons]] | [[Category:Weapons]] | ||
Latest revision as of 23:40, 27 October 2026
| Struction Console | |
|---|---|
| Slot | Accessory |
| Type | Builder |
| Cost | Pick 0, Power 2, Support 6 |
| Stats | |
| Upgrade Cost | 200 metal/level |
The Struction Console is a weapon for the accessory slot.
Description
Harness your engineering skills to construct buildings for your team. Don't have an engineering degree? That's alright, the console comes with a suspiciously intelligent helper. Use the 1 to 4 keys to deploy a sentry that targets enemies on its own, a dispenser that resupplies teammates, and a two-part teleporter; press reload to switch between build and destroy modes.
Buildings
| Key | Building | Materials |
|---|---|---|
| 1 | Sentry | 150 |
| 2 | Dispenser | 100 |
| 3 | Teleporter entrance | 50 |
| 4 | Teleporter exit | 50 |
You can have one of each standing at a time. Materials refill from ammo pickups and in your spawn room.
Placing
- Press a building's key to show its blueprint, then primary fire to place it. Secondary fire cancels; the previous and next weapon keys turn it in 15 degree steps.
- The blueprint shows when the spot is refused, and some areas of a map do not allow building.
- A building takes 2.5 s to go up. While building it starts at 1 health and rises to full, can be damaged, and does nothing.
Carrying
- With nothing selected, secondary fire on your own finished building within reach picks it up. Place it again like a blueprint; it is not paid for again.
- It goes up again in 2.5 s at full health, then climbs back through each level it had.
- A carried building is lost if you die or switch away from the console.
Destroying
- Press reload to switch to destroy mode, then a building's key to take that building down.
- Removing the Struction Console from your loadout takes down all your buildings.
Repairing and upgrading
Hit a friendly building with the Hammerench:
- Hitting one still going up speeds up its construction.
- Hitting a damaged one repairs up to 50 health, at 1 material per 5 health. Hitting one end of a Teleporter repairs both ends.
- Hitting one at full health puts up to 25 materials into its upgrade bar. At 200 it goes up a level, to a maximum of 3, and its health rises to the new maximum.
- Each upgrade takes 2 s, during which the building does nothing.
Enemy buildings take damage from every weapon. Buildings shoot, heal and teleport only for their builder's team.
Trivia
- The Struction Console cannot kill by itself: kills by your sentries show the sentry's own icon in the kill feed. Despite that, a kill feed icon for the console still exists in the game files.
See also
Gallery
-
Its unused kill feed icon