Syringer: Difference between revisions
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TeamSpecBot (talk | contribs) New weapon page |
TeamSpecBot (talk | contribs) Balance update: cost and stats |
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| slot = Secondary | | slot = Secondary | ||
| type = Projectile stream | | type = Projectile stream | ||
| cost = Pick 0, Power 0, Support | | cost = Pick 0, Power 0, Support 4 | ||
| stats = | | stats = | ||
{{Stat row|Damage/Syringe| | {{Stat row|Damage/Syringe|10}} | ||
{{Stat row|Heal/Syringe| | {{Stat row|Heal/Syringe|10}} | ||
{{Stat row|Rate of Fire|10/s}} | {{Stat row|Rate of Fire|10/s}} | ||
{{Stat row|DPS| | {{Stat row|DPS|100}} | ||
{{Stat row|Healing| | {{Stat row|Healing|100 HP/s}} | ||
{{Stat row|Projectile Speed| | {{Stat row|Projectile Speed|35 m/s}} | ||
{{Stat row|Magazine| | {{Stat row|Magazine|60}} | ||
{{Stat row|Reserve| | {{Stat row|Reserve|240}} | ||
{{Stat row|Reload|1. | {{Stat row|Reload|1.2s}} | ||
{{Stat section|Big Syringe (Secondary Fire):}} | {{Stat section|Big Syringe (Secondary Fire):}} | ||
{{Stat row|Damage|60}} | {{Stat row|Damage|60}} | ||
{{Stat row|Heal| | {{Stat row|Heal|125}} | ||
{{Stat row|Cooldown| | {{Stat row|Cooldown|5s}} | ||
{{Stat row|Projectile Speed| | {{Stat row|Projectile Speed|45 m/s}} | ||
}} | }} | ||
The '''Syringer''' is a weapon for the secondary slot. | The '''Syringer''' is a weapon for the secondary slot. | ||
| Line 27: | Line 27: | ||
== How it works == | == How it works == | ||
* It fires a stream of syringes that fall as they fly, so aim a little high at range. A syringe '''heals a teammate''' it hits for | * It fires a stream of syringes that fall as they fly, so aim a little high at range. A syringe '''heals a teammate''' it hits for 10 or '''hurts an enemy''' for 10. | ||
* '''Secondary fire''' launches one '''big syringe''' that heals a teammate for | * '''Secondary fire''' launches one '''big syringe''' that heals a teammate for 125 or hurts an enemy for 60. It flies faster and has a 5 second cooldown; hold the button and it fires the moment it is ready. | ||
* Like the [[Mender]], it shows you the health of the teammates you aim at. | * Like the [[Mender]], it shows you the health of the teammates you aim at. | ||
== Gallery == | == Gallery == | ||
<gallery mode="packed" heights="40px"> | <gallery mode="packed" heights="40px"> | ||
Kill | Kill feed Syringer.png|In the [[kill feed]] | ||
Kill feed Syringer yours.png|In the kill feed, when it involves you | |||
</gallery> | </gallery> | ||
Latest revision as of 02:39, 27 October 2026
| Syringer | |
|---|---|
| Slot | Secondary |
| Type | Projectile stream |
| Cost | Pick 0, Power 0, Support 4 |
| Stats | |
| Damage/Syringe | 10 |
| Heal/Syringe | 10 |
| Rate of Fire | 10/s |
| DPS | 100 |
| Healing | 100 HP/s |
| Projectile Speed | 35 m/s |
| Magazine | 60 |
| Reserve | 240 |
| Reload | 1.2s |
| Big Syringe (Secondary Fire): | |
| Damage | 60 |
| Heal | 125 |
| Cooldown | 5s |
| Projectile Speed | 45 m/s |
The Syringer is a weapon for the secondary slot.
Description
Forcefully vaccinate your lovingly intelligent allies and your anti-vaxx enemies.
How it works
- It fires a stream of syringes that fall as they fly, so aim a little high at range. A syringe heals a teammate it hits for 10 or hurts an enemy for 10.
- Secondary fire launches one big syringe that heals a teammate for 125 or hurts an enemy for 60. It flies faster and has a 5 second cooldown; hold the button and it fires the moment it is ready.
- Like the Mender, it shows you the health of the teammates you aim at.
Gallery
-
In the kill feed
-
In the kill feed, when it involves you