Loadouts: Difference between revisions
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TeamSpecBot (talk | contribs) Loadouts and custom classes |
TeamSpecBot (talk | contribs) Describe Build-a-class |
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The '''loadout''' window (default {{Key|L}}) is where you | The '''loadout''' window (default {{Key|L}}) is where you make your classes. TeamSpec has no fixed classes: every class is one you build, from four items and a split of spec points, and dressed how you like. See [[Classes]] for the spec system. | ||
== Building a class == | == Building a class == | ||
# | # In '''My Classes''', click the add tile to start a new class in '''Build-a-class''', or right-click one of your classes and choose '''Edit'''. | ||
# Give it a name and, if you like, an icon. | |||
# Fill the four slots: primary, secondary, melee and accessory. Hover an item to see its card and stats. | # Fill the four slots: primary, secondary, melee and accessory. Hover an item to see its card and stats. | ||
# Drag the handle in the '''spec triangle''' to split | # Drag the handle in the '''[[Classes#The spec triangle|spec triangle]]''' to split 10 points between Pick (speed), Power (health) and Support (regeneration). | ||
# A slot outlined in red holds an item your split cannot pay for. Move the handle until every item's cost is met; the triangle shows where that is possible. A kit whose costs add up to more than 10 can never be paid for. | # A slot outlined in red holds an item your split cannot pay for. Move the handle until every item's cost is met; the triangle shows where that is possible. A kit whose costs add up to more than 10 can never be paid for. | ||
# Write a short | # Write a short "how to play it" note, which is shown when you hover the class's tile. | ||
# Press '''Save''' to keep it, or '''Apply''' to play it. A class needs a name no other class of yours uses. '''Delete Class''' removes it for good. | |||
Your | Your classes are saved and can sync between computers through Steam Cloud (see [[Settings]]). You can also set body colours and your skin tone here, and wear [[Cosmetics]]. | ||
== Changing class in a match == | == Changing class in a match == | ||
You can | You can switch to another of your classes while dead or standing in your own team's [[Spawn rooms|spawn room]]. Elsewhere the change waits until you next respawn, so a mid-fight change cannot be used as a free heal or reload. | ||
== See also == | == See also == | ||
Revision as of 04:19, 20 October 2026
The loadout window (default L) is where you make your classes. TeamSpec has no fixed classes: every class is one you build, from four items and a split of spec points, and dressed how you like. See Classes for the spec system.
Building a class
- In My Classes, click the add tile to start a new class in Build-a-class, or right-click one of your classes and choose Edit.
- Give it a name and, if you like, an icon.
- Fill the four slots: primary, secondary, melee and accessory. Hover an item to see its card and stats.
- Drag the handle in the spec triangle to split 10 points between Pick (speed), Power (health) and Support (regeneration).
- A slot outlined in red holds an item your split cannot pay for. Move the handle until every item's cost is met; the triangle shows where that is possible. A kit whose costs add up to more than 10 can never be paid for.
- Write a short "how to play it" note, which is shown when you hover the class's tile.
- Press Save to keep it, or Apply to play it. A class needs a name no other class of yours uses. Delete Class removes it for good.
Your classes are saved and can sync between computers through Steam Cloud (see Settings). You can also set body colours and your skin tone here, and wear Cosmetics.
Changing class in a match
You can switch to another of your classes while dead or standing in your own team's spawn room. Elsewhere the change waits until you next respawn, so a mid-fight change cannot be used as a free heal or reload.