Revolving Shotgun: Difference between revisions
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TeamSpecBot (talk | contribs) Add the damage falloff chart |
TeamSpecBot (talk | contribs) Add its kill feed icon |
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== Damage falloff == | == Damage falloff == | ||
{{Falloff chart}} | {{Falloff chart}} | ||
== Gallery == | |||
<gallery mode="packed" heights="40px"> | |||
Kill icon Revolving Shotgun.png|Its [[kill feed]] icon | |||
</gallery> | |||
== See also == | == See also == | ||
Revision as of 08:37, 20 October 2026
| Revolving Shotgun | |
|---|---|
| Slot | Primary |
| Type | Hitscan |
| Cost | Pick 3, Power 2, Support 0 |
| Stats | |
| Damage | 4.5 x 20 pellets |
| Fire rate | 1.82 per second |
| Damage per second | 163.64 |
| Secondary fire | 4.5 x 40 pellets, 1.62 per second, costs 2 shells |
| Range falloff | Full to 5 m, 40% at 25 m and beyond |
| Ammo | 6 / 36 reserve |
| Reload | 1.2 s |
The Revolving Shotgun is a weapon for the primary slot.
Description
A double-barreled shotgun with two fire modes: primary is a fast single blast, while secondary unloads both barrels at once for a huge spread that costs two shells and fires slower.
Damage falloff
0 m5 m25 m30 m
Hover or touch the chart to read the damage at each distance. The dashed line is full damage; dotted lines mark where the falloff changes.
Gallery
-
Its kill feed icon