Soulhouse: Difference between revisions
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TeamSpecBot (talk | contribs) Map page for Soulhouse |
TeamSpecBot (talk | contribs) Take in the carry limit, bank size and timings from the Soul Banking page |
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{{Infobox map | {{Infobox map | ||
| name = Soulhouse | | name = Soulhouse | ||
| file = sb_soulhouse | |||
| mode = [[Soul Banking]] | | mode = [[Soul Banking]] | ||
| teams = Two teams | | teams = Two teams | ||
| time = None | | time = None | ||
| win = Hold a full bank of 100 souls for 3 seconds | |||
| summary = Carry the souls of the fallen back to base and bank them. Rob the enemy bank to take a round back. | | summary = Carry the souls of the fallen back to base and bank them. Rob the enemy bank to take a round back. | ||
}} | }} | ||
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'''Soulhouse''' is a [[Soul Banking]] map. Kill enemies to drop their souls, carry them to your team's deposit zone and bank them before the other team fills its own bank. | '''Soulhouse''' is a [[Soul Banking]] map. Kill enemies to drop their souls, carry them to your team's deposit zone and bank them before the other team fills its own bank. | ||
== Rules on this map == | |||
* When you die you drop everything you were carrying plus one soul of your own. Souls on the floor vanish after 30 seconds. | |||
* You carry at most 5 souls at a time. | |||
* A bank holds 100. A team wins by holding a full bank for 3 seconds. | |||
* In the enemy's deposit zone you steal one soul a second, up to 5 per visit. Step off and back on to take more. | |||
* Your own [[Spawn rooms|spawn room]] gives protection, endless reserve ammo and class changes. | |||
{{Game nav}} | {{Game nav}} | ||
[[Category:Maps]] | [[Category:Maps]] | ||
Revision as of 04:26, 20 October 2026
| Soulhouse | |
|---|---|
| File name | sb_soulhouse
|
| Game mode | Soul Banking |
| Teams | Two teams |
| Time limit | None |
| To win | Hold a full bank of 100 souls for 3 seconds |
| Summary | Carry the souls of the fallen back to base and bank them. Rob the enemy bank to take a round back. |
Soulhouse is a Soul Banking map. Kill enemies to drop their souls, carry them to your team's deposit zone and bank them before the other team fills its own bank.
Rules on this map
- When you die you drop everything you were carrying plus one soul of your own. Souls on the floor vanish after 30 seconds.
- You carry at most 5 souls at a time.
- A bank holds 100. A team wins by holding a full bank for 3 seconds.
- In the enemy's deposit zone you steal one soul a second, up to 5 per visit. Step off and back on to take more.
- Your own spawn room gives protection, endless reserve ammo and class changes.