Shotgun: Difference between revisions
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TeamSpecBot (talk | contribs) Add the damage falloff chart |
TeamSpecBot (talk | contribs) Add its kill feed icon |
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== Damage falloff == | == Damage falloff == | ||
{{Falloff chart}} | {{Falloff chart}} | ||
== Gallery == | |||
<gallery mode="packed" heights="40px"> | |||
Kill icon Shotgun.png|Its [[kill feed]] icon | |||
</gallery> | |||
== See also == | == See also == | ||
Revision as of 08:37, 20 October 2026
| Shotgun | |
|---|---|
| Slot | Primary, Secondary |
| Type | Hitscan |
| Cost | Free |
| Stats | |
| Damage | 4.5 x 20 pellets |
| Fire rate | 1.6 per second |
| Damage per second | 144 |
| Range falloff | Full to 5 m, 40% at 25 m and beyond |
| Ammo | 6 / 36 reserve |
| Reload | 1.2 s |
The Shotgun is a weapon for the primary, secondary slot.
Description
Standard shotgun. Works as you would expect. The spread means it is most useful up close, aimed at the center of the target.
Damage falloff
0 m5 m25 m30 m
Hover or touch the chart to read the damage at each distance. The dashed line is full damage; dotted lines mark where the falloff changes.
Gallery
-
Its kill feed icon