Settings

Revision as of 04:09, 20 October 2026 by TeamSpecBot (talk | contribs) (Settings menu)
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The Settings window is reached from the main menu or the pause menu. Change what you want, then press Apply to try it or Save to keep it; Cancel throws your changes away.

Interface

  • Embed the server browser, chat window and other tool windows inside the game, or untick to give each its own window (useful on a second monitor).
  • Steam Cloud: sync your settings, and separately your custom classes, between computers.
  • Who can join your party: open to friends, or invite only.

Audio

  • Master volume and output device.
  • Footsteps volume.
  • Hit sound (with a separate headshot sound), hurt sound and heal sound, each with an on/off switch and its own volume. The heal sound plinks as the player you heal fills up and chimes when they are full.

Video

  • Display: display mode (windowed, fullscreen, borderless), field of view, viewmodel field of view, draw viewmodel, own shadow.
  • Photo mode: choose what the photo mode key hides (HUD, viewmodel, legs, own shadow).
  • Environment effects: reflections, ambient occlusion, indirect lighting, global illumination and volumetric fog. These are permissions: unticking always turns an effect off, ticking only allows it where the map uses it.
  • Quality: shadow softness, occlusion culling, texture compression.
  • Anti-aliasing: MSAA 2x, 4x or 8x, plus an FXAA or TAA pass.
  • Combat effects: impact particles, muzzle flash, particle detail, decal limit (bullet holes and scorch marks).
  • Performance: V-Sync (off, on or adaptive), max FPS, threaded rendering and graphics API (Vulkan or Direct3D 12), the last two after a restart.

Crosshair

Pick a default, circle or cross crosshair, set its size, gap and colour, and see it in a preview. You can also set the hit marker's duration and colour, and turn damage numbers on or off, with how long they stay and whether they combine.

Controls

Mouse sensitivity, raw mouse input, and every key binding. See Controls.

Voice

See Voice chat.

Mender

Hold to heal chooses whether the Mender needs the trigger held.

TeamSpec
Weapons Grenade Launcher · Shotgun · Minigun · Rocket Launcher · Revolving Shotgun · Cast Iron Pan · Sniper Rifle · Mender · Pulse Rifle · Flamethrower · Telekineater · Hammerench · Pistol · SMG · Desert Eagle · Revolver · Thermal Void · Basher Tentacle · Bauble of Condensed Air · Struction Console · Pet Rock · Soul Linker · Assault Rifle · L.E.B. · The Chield · Flare Gun · Zappinator · Rocket Pads · Broadsword · Syringer
Buildings Sentry · Dispenser · Teleporter
Bosses Sar'Thuun
Maps Kraken Pier · Darkcove · Soulhouse · Academy
Game modes Payload · Service · Soul Banking · Training Range
Cosmetics Top Hat · Detective's Coat · Detective's Belt · Detective's Trousers · Detective's Boots · Detective's Hat · Beachcomber's Hat · Beachcomber's Shirt · Beachcomber's Belt · Beachcomber's Shorts · Beachcomber's Sandals · Aviators · Bandana · Goggles · Cigar · Mechanic's Cap · Mechanic's Jacket · Mechanic's Overalls · Mechanic's Boots · Mechanic's Tool Belt · Prospector's Hat · Prospector's Jeans · Prospector's Boots · Prospector's Belt · Prospector's Duster
Make a class · Controls · Movement · Damage · Netcode · Settings · Developer console · Glossary · New player guide
Loadouts · Inventory · Trading · Server browser · Quickplay · Hosting a game · Parties · Chat · Voice chat · Scoreboard · Kill feed · Kill cam · Replays · Map vote · Bots · Pickups · Spawn rooms · Photo mode · Steam Workshop