Kraken Pier
| Kraken Pier
| |
|---|---|
| Game mode | Payload |
| Teams | Attackers, Defenders |
| Time limit | 20 minutes, plus 7.5 minutes per checkpoint |
| Summary | Attackers push the payload cart to its final destination. Defenders must stall until time runs out. |
Kraken Pier is a Payload map. The attackers push a cart along a railed track over the pier while the defenders try to run the clock out.
The coaster
Partway along, the track becomes a roller coaster. From the station to the splash the cart rides on its own: slowly up the lift, faster on the level, fastest down the drop, braking into the splash. Nobody can push, block or roll it back on the ride, and anyone standing on it rides along. From the splash the finale is pushed as usual.
Tips
- The first fight happens at the cart: there is a 30 second setup before it unlocks, long enough to pick a class and walk to the front.
- Extra pushers help less each: piling the whole team on the cart leaves nobody clearing the way ahead.
See Payload for the full rules.