Darkcove
| Darkcove
| |
|---|---|
| Game mode | Service |
| Teams | Team 1, Team 2 |
| Time limit | None |
| Summary | Each team guards a boss in their base. Kill theirs before they kill yours. |
Darkcove is a Service map. Each team's base holds a boss at its centre, and both teams attack and defend at the same time.
Tips
- Nothing outside your base can see your boss. You are warned when it comes under attack after 15 quiet seconds, so a long siege is one warning, not one per hit.
- A boss heals itself once nobody has hurt it for a few seconds, so driving the attackers off wins back the damage they did.
See Service for the full rules.