Classes
TeamSpec is a class-based team shooter. A class is a named loadout: four items plus a split of 10 spec points. The game comes with the ready-made classes below, and you can build your own (see Loadouts). You pick or change class in your team's spawn room or while dead.
| Class | Health | Speed | Regen per second | Pick / Power / Support | Primary | Secondary | Melee | Accessory |
|---|---|---|---|---|---|---|---|---|
| Engineer | 200 | 6 m/s | 15 | 2 / 2 / 6 | Shotgun | Pistol | Hammerench | Struction Console |
| Grenadier | 275 | 6.5 m/s | 5 | 3 / 5 / 2 | Grenade Launcher | Shotgun | Cast Iron Pan | None |
| Gunner | 350 | 5.5 m/s | 2.5 | 1 / 8 / 1 | Minigun | Shotgun | Cast Iron Pan | None |
| Marksman | 200 | 3.75 m/s | 7.5 | 5 / 2 / 3 | Sniper Rifle | Revolver | Cast Iron Pan | None |
| Medic | 200 | 6 m/s | 15 | 2 / 2 / 6 | Mender | Shotgun | Cast Iron Pan | None |
| Pyro | 225 | 8.5 m/s | 0 | 7 / 3 / 0 | Flamethrower | SMG | Cast Iron Pan | Bauble of Condensed Air |
| Rocketeer | 300 | 6 m/s | 5 | 2 / 6 / 2 | Rocket Launcher | Shotgun | Cast Iron Pan | None |
| Tank | 500 | 4 m/s | 0 | 0 / 10 / 0 | Minigun | Desert Eagle | Cast Iron Pan | Pet Rock |
| Telekinetic | 250 | 7 m/s | 5 | 4 / 4 / 2 | Telekineater | Pistol | Cast Iron Pan | None |
| Trooper | 250 | 6.5 m/s | 7.5 | 3 / 4 / 3 | Pulse Rifle | Pistol | Cast Iron Pan | None |
Spec points
- Pick (green) adds speed: 5 m/s base, plus 0.5 m/s per point.
- Power (red) adds health: 150 base, plus 25 per point.
- Support (blue) adds regeneration: 2.5 health per second per point, starting 3 seconds after you last took damage.
Some items change these too: the Pet Rock adds 100 health and slows you to 80%, and carrying the Sniper Rifle halves your speed.