Marksman
| Marksman | |
|---|---|
| Health | 200 |
| Speed | 3.75 m/s |
| Regeneration | 7.5 health per second |
| Pick | 5 |
| Power | 2 |
| Support | 3 |
| Primary | Sniper Rifle |
| Secondary | Revolver |
| Melee | Cast Iron Pan |
| Accessory | None |
The Marksman is one of the game's ready-made classes. You can play it as it comes or copy it into a custom class and change its items and spec points (see Loadouts).
Playstyle
Picks enemies off from far away. Hold the scope to charge your shot and aim for the head. Stay back where the sightlines are long, and move to a new spot after a kill. Pull the revolver when someone closes in.
Stats
The class has 5 pick, 2 power and 3 support of the 10 spec points. That gives:
- Health: 200 (150 base, plus 25 per power point).
- Speed: 3.75 m/s (5 m/s base, plus 0.5 m/s per pick point, times 50% for carrying the Sniper Rifle).
- Regeneration: 7.5 health per second (2.5 per support point), starting 3 seconds after you last took damage.