Syringer
| Syringer | |
|---|---|
| Slot | Secondary |
| Type | Projectile stream |
| Cost | Pick 0, Power 0, Support 3 |
| Stats | |
| Damage/Syringe | 9 |
| Heal/Syringe | 4 |
| Rate of Fire | 10/s |
| DPS | 90 |
| Healing | 40 HP/s |
| Projectile Speed | 25 m/s |
| Magazine | 40 |
| Reserve | 150 |
| Reload | 1.6s |
| Big Syringe (Secondary Fire): | |
| Damage | 60 |
| Heal | 75 |
| Cooldown | 15s |
| Projectile Speed | 22 m/s |
The Syringer is a weapon for the secondary slot.
Description
Forcefully vaccinate your lovingly intelligent allies and your anti-vaxx enemies.
How it works
- It fires a stream of syringes that fall as they fly, so aim a little high at range. A syringe heals a teammate it hits for 4 or hurts an enemy for 9.
- Secondary fire launches one big syringe that heals a teammate for 75 or hurts an enemy for 60. It is slower and has a 15 second cooldown; hold the button and it fires the moment it is ready.
- Like the Mender, it shows you the health of the teammates you aim at.
Gallery
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Its kill feed icon