Game modes
Each map plays one game mode. A map's own rules decide its teams, its goal and its clock, so a custom map can bring a mode of its own.
| Mode | Goal | Maps |
|---|---|---|
| Payload | Attackers push a cart to the end of a track before the clock runs out. | Kraken Pier |
| Service | Kill the enemy team's boss before they kill yours. No clock. | Darkcove |
| Soul Banking | Bank 100 souls and hold a full bank for 3 seconds. | Soulhouse |
| Training Range | No goal and no clock: practise on targets and bots. | Academy |
All modes share the basics: you respawn after 8 seconds unless the mode says otherwise, your own spawn room protects and resupplies you, and when a match ends the map vote picks the next map.