Sar'thuun's Fang
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| Sar'thuun's Fang | |
|---|---|
| Slot | Melee |
| Type | Melee |
| Cost | Pick 6, Power 0, Support 0 |
| Stats | |
| Damage | 50 |
| Backstab | x5 |
| Reach | 1.5 m |
| Rate of Fire | 1.2/s |
| DPS | 63 |
Sar'thuun's Fang is a weapon for the melee slot.
Description
A tooth pried from Sar'thuun's maw, lashed to a wooden grip. It does not swing, it stabs: one short thrust straight ahead into the first thing in its way. Find a back to put it in and it deals five times the damage.
Stabbing
- The Fang does not swing. Each click is one thrust straight along your aim, reaching 1.5 m from your eyes, the moment you click.
- The thrust hits the first thing in its way and nothing behind it, so your crosshair has to be on the target. Teammates do not block it.
- A stab deals 50 damage, with no falloff.
Backstabs
- A stab into an enemy player's back deals five times the damage: 250, as a critical hit. That is enough to kill any class with 4 or fewer Power points in one stab, unless an item adds health.
- It counts as a backstab when you stand within 60 degrees of directly behind them, you face them, and they are not facing you.
- Only players have backs. Buildings and Sar'Thuun always take the normal 50.
- A backstab is judged by where your target was facing on your screen when you clicked.
Tips
- It costs 6 Pick, so a Fang class is a fast one. Use the speed to get around the fight and come at enemies from behind.
- Enemies busy with something else, such as aiming down a long sightline or pushing the Payload cart, are the easiest backs to find.
Gallery
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In the kill feed
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In the kill feed, when it involves you