Level Editor/Entities/World Text: Difference between revisions
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TeamSpecBot (talk | contribs) Level Editor: World Text page |
TeamSpecBot (talk | contribs) American spelling |
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# Choose '''Functional > World Text'''. | # Choose '''Functional > World Text'''. | ||
# Click the surface the text goes on. It lies flat on it. | # Click the surface the text goes on. It lies flat on it. | ||
# Type the words and set the size, | # Type the words and set the size, color and wrap in the inspector. | ||
Move and turn it with the transform tools like anything else. | Move and turn it with the transform tools like anything else. | ||
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{{Property row|name=Text|type=Text (several lines)|default=Text|desc=The words. Press {{Key|Enter}} in the field for a new line.}} | {{Property row|name=Text|type=Text (several lines)|default=Text|desc=The words. Press {{Key|Enter}} in the field for a new line.}} | ||
{{Property row|name=Font Size|type=4 to 512|default=64|desc=How tall the letters are, in the font's pixels. In the game a pixel is 2 mm, so 64 is a letter about 13 cm tall.}} | {{Property row|name=Font Size|type=4 to 512|default=64|desc=How tall the letters are, in the font's pixels. In the game a pixel is 2 mm, so 64 is a letter about 13 cm tall.}} | ||
{{Property row|name=Color|type= | {{Property row|name=Color|type=Color|default=dark brown|desc=The color of the letters.}} | ||
{{Property row|name=Width|type=px, 0 to 5000|default=500|desc=Where lines wrap, in the font's pixels: 500 is a | {{Property row|name=Width|type=px, 0 to 5000|default=500|desc=Where lines wrap, in the font's pixels: 500 is a meter. 0 never wraps.}} | ||
{{Property row|name=Alignment|type=List|default=Center|desc=How lines line up: Left, Center, Right or Fill.}} | {{Property row|name=Alignment|type=List|default=Center|desc=How lines line up: Left, Center, Right or Fill.}} | ||
{{Property table end}} | {{Property table end}} | ||
Latest revision as of 04:44, 20 October 2026
| World Text | |
|---|---|
| Made with | Functional > World Text |
| What it is | Text painted onto a surface: a sign's face, a floor marking, a label on a wall |
| In the game | Yes, it is exported with the map |
World Text paints words onto a surface in the map: the name on a sign, an arrow-and-label on a floor, a room number, instructions on a wall.
Placing it
- Choose Functional > World Text.
- Click the surface the text goes on. It lies flat on it.
- Type the words and set the size, color and wrap in the inspector.
Move and turn it with the transform tools like anything else.
Inspector
| Setting | Type | Default | What it does |
|---|---|---|---|
| Text | Text (several lines) | Text | The words. Press Enter in the field for a new line. |
| Font Size | 4 to 512 | 64 | How tall the letters are, in the font's pixels. In the game a pixel is 2 mm, so 64 is a letter about 13 cm tall. |
| Color | Color | dark brown | The color of the letters. |
| Width | px, 0 to 5000 | 500 | Where lines wrap, in the font's pixels: 500 is a meter. 0 never wraps. |
| Alignment | List | Center | How lines line up: Left, Center, Right or Fill. |
Related pages
- Decal (for images rather than words)