Level Editor/Entities/Anchor Platform
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| Anchor Platform | |
|---|---|
| Made with | Functional > Create Anchor Platform |
| What it is | A moving platform that travels through a path of anchors, carrying whatever you put in it |
| In the game | Yes, it is exported with the map |
An Anchor Platform moves along a path of anchors, over and over: a lift, a ferry, a sliding wall, a carousel. Players standing on it ride it. It has no body of its own: the brushes, props and zones you put inside it in the scene tree are what moves.
Making a moving platform
- Choose Functional > Create Anchor Platform and click where it starts.
- Add anchors: right-click the platform in the scene tree > Add Platform Anchor (or + > Platform Anchor). Each anchor is a point the platform travels through, in the order they are listed.
- Drag the anchors with the Move tool to shape the path. A line in the viewport shows it.
- Give it a body: drag a brush (or several, or props) into the platform in the scene tree. That is the floor players stand on.
- Set how it moves in the inspector.
Click the platform's row to make it the place new things go, so the next brush you draw lands in it.
Inspector
The same settings are in Tool Properties while the tool is active, as defaults for the next platform.
| Setting | Type | Default | What it does |
|---|---|---|---|
| Mode | List | Ping-Pong | Ping-Pong goes to the last anchor and back again. Loop goes from the last anchor straight on to the first. |
| Ticks Per Segment | Game ticks, 1 to 100000 | 120 | How long it takes from one anchor to the next. The game runs 60 ticks a second, so 120 is 2 seconds. |
| Segment Easing | Check box | On | Slow down into each anchor and speed up out of it. Off moves at a constant speed. |
| Interpolate Rotation | Check box | Off | The platform also turns to match each anchor's rotation. Turn anchors with the Rotate tool; each shows a small bar pointing the way it faces. A carousel is Loop mode with a ring of anchors, each turned toward the next. Anchors you have not turned leave the platform's rotation as it is. |
What rides a platform
- Brushes and props inside it move with it and carry players.
- A zone inside it moves with it, so a lift can carry a capture point.
- A switchable group inside it rides it, but cannot be switched.
- A door does not ride a platform; it exports where it stands.
Related pages
- Door (a platform that moves only when told)
- Scene tree