Every default key in the Level Editor, by the section it appears under in Settings > Controls, followed by the keys and mouse actions that belong to particular tools.
Rebinding keys
- Click Settings in the top bar and open the Controls tab.
- Every action has two slots, so it can have two keys. Click a slot; it waits for a key.
- Press the key or key combination you want. Esc cancels; Del clears the slot. Right-clicking a slot also clears it ("Unbound").
- Bindings are saved straight away and kept for next time.
Reset to Defaults at the bottom of the tab puts every binding back.
Several actions can share a key on purpose: Shift is both Fast Modifier for the camera and Disable Snap for dragging.
Editor
| Action |
Default
|
| Undo |
Ctrl+Z
|
| Redo |
Ctrl+Y (also Ctrl+Shift+Z)
|
| Save |
Ctrl+S
|
| Duplicate Selection |
Ctrl+D
|
| Group Selection |
Ctrl+G
|
| Delete Selection |
Delete, Backspace
|
| Cancel / Deselect |
Esc
|
| Select All |
Ctrl+A (vertex, edge and face tools)
|
| Confirm Action |
Enter (finish a prism, a clip, a path, a track)
|
| Undo Last Step |
Backspace (take back the last point while drawing a prism, clip or path)
|
| Begin Reposition |
G
|
| Pick Under Cursor |
Alt+Q
|
| Hide Selection |
H
|
| Unhide All |
Alt+H
|
Camera
| Action |
Default
|
| Move Forward / Backward / Left / Right |
W / S / A / D
|
| Move Up / Down |
E / Q (Space also moves up)
|
| Fast Modifier (hold) |
Shift (three times faster)
|
| Slow Modifier (hold) |
Ctrl (a fifth of the speed)
|
| Cycle Display Mode |
F9
|
| Front View |
Numpad 1 (Ctrl for Back)
|
| Right View |
Numpad 3 (Ctrl for Left)
|
| Top View |
Numpad 7 (Ctrl for Bottom)
|
| Toggle Perspective |
Numpad 5
|
| Maximize Pane |
Ctrl+Space
|
Mouse: hold Right mouse to look in a 3D view; the Scroll wheel changes flying speed. In a 2D view, Right mouse or Middle mouse pans and the wheel zooms. See Viewport and camera.
2D Views
| Action |
Default
|
| Nudge Left / Right / Up / Down |
Arrow keys (one grid step in the view under the mouse)
|
| Resize Uniformly (hold) |
Ctrl while dragging a resize handle
|
| Resize From Centre (hold) |
Alt while dragging a resize handle
|
Not rebindable: Ctrl+Scroll wheel moves a 2D view's cut, Ctrl+Shift+Scroll wheel changes its slice, and W / S move the cut smoothly.
| Action |
Default
|
| Hollow... |
Ctrl+H
|
| Array Duplicate... |
Ctrl+Shift+V
|
| Transform... |
Ctrl+M
|
| Select Touching |
Ctrl+T
|
| Ignore Groups |
unbound
|
| Center Views on Selection |
Ctrl+Shift+E
|
Clip Tool
| Action |
Default
|
| Cycle Keep Front / Back / Both |
Shift+C
|
Transform Tool
Shared by Move, Rotate and Scale.
| Action |
Default
|
| Lock to X Axis |
X
|
| Lock to Y Axis |
Y
|
| Lock to Z Axis |
Z
|
| Uniform Scale (hold) |
Shift
|
Sculpt Brush
Used by the Displacement, Terrain and water paint tools.
| Action |
Default
|
| Decrease / Increase Size |
[ / ]
|
| Decrease / Increase Strength |
Shift+[ / Shift+]
|
| Toggle Sculpt/Paint |
T
|
| Mode: Raise / Lower / Smooth / Flatten |
1 / 2 / 3 / 4
|
| Mode: Paint Layer 0 / 1 / 2 / 3 |
5 / 6 / 7 / 8
|
| Mode: Cut Hole / Fill Hole |
9 / 0
|
Face Tool
| Action |
Default
|
| Extrude Selected Faces |
F
|
Paint Brush
| Action |
Default
|
| Swap Colors |
X
|
In the Material Brush and Vertex Color Brush, Shift with this key (Shift+X by default) samples what is under the brush.
UV Editor
| Action |
Default
|
| Pan |
A: despite its label, this selects every UV in the editor (Alt+A selects none)
|
| Frame Selection |
F
|
In the UV editor, drag with Middle mouse to pan, use the Scroll wheel to zoom, and Shift+Right mouse to place the pivot.
Snapping
| Action |
Default
|
| Disable Snap (hold) |
Shift (grid, guides and geometry, while you drag or place)
|
| Snap Flush to Faces (hold) |
Ctrl
|
| World Grid on Faces (hold) |
Alt (as you start a shape on a slanted face)
|
| Smaller Grid / Larger Grid |
[ / ]
|
In the displacement, terrain and water paint tools [ and ] change the brush size instead of the grid.
Keys inside particular tools
These are fixed, not in the Controls tab.
| Where |
Key or mouse |
Does
|
| Placing a prop, the G ghost |
Scroll wheel |
Turn 15 degrees
|
| Placing a prop, the G ghost |
Esc |
Cancel
|
| Move tool, dragging |
Alt |
Drag along the vertical (Y) axis
|
| Box, Cylinder, Prism, Stairs drawing |
Esc or Right mouse |
Cancel the shape
|
| Cylinder drawing |
Scroll wheel |
Number of sides
|
| Stairs drawing |
Scroll wheel / Ctrl+wheel / Ctrl+Shift+wheel |
Direction / step height / step depth
|
| Spiral Stairs drawing |
wheel / Ctrl+wheel / Ctrl+Shift+wheel |
Inner radius / step height / arc per step
|
| Spiral Tower drawing |
wheel / Ctrl+wheel / Ctrl+Shift+wheel |
Sides / step height / wall thickness
|
| Arch drawing |
wheel / Ctrl+wheel |
Turn the wall / arc segments
|
| Loop Cut, Edit Face's Cut |
Shift+wheel / Ctrl+Shift+wheel |
Turn the cut 15 / 1 degrees
|
| Edit Face |
Alt+click |
Select one piece of a split face
|
| Edit Face |
Alt as a drag starts |
Extrude instead of move
|
| Path Brush, Payload Track, Prop Path |
Alt+click |
Drop a sharp anchor (Prop Path: a smooth one)
|
| Path Brush, Payload Track |
Delete over an anchor |
Remove that anchor
|
| Prop preview |
F / Esc |
Frame the prop / close
|
| Any shape tool |
Alt held as you start |
Draw on the world grid on a slanted face
|
Related pages